[Bug 57206] New: Sven Bømwøllen series: Several games crash after loading screen
https://bugs.winehq.org/show_bug.cgi?id=57206 Bug ID: 57206 Summary: Sven Bømwøllen series: Several games crash after loading screen Product: Wine Version: 9.17 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: bernhardu(a)mailbox.org Distribution: --- This is a followup to bug #55936. The game (Setup_Sven004-XS_BTO_v104.exe) crashes after showing the intro screen less than a second. Attached is a +SEH log inside a Arch VM with Arch Wine 9.17 multilib packages. The access violation shown there cannot be observed within a Debian Bookworm VM with WineHQ 9.17 packages. Therefore I assume this to be specific to Arch. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57206 --- Comment #1 from Bernhard Übelacker <bernhardu(a)mailbox.org> --- Created attachment 77103 --> https://bugs.winehq.org/attachment.cgi?id=77103 WINEDEBUG=+seh wine Sven004 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57206 Bernhard Übelacker <bernhardu(a)mailbox.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |ArchLinux -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57206 Sven Püschel <justanormalemailforthewebsiteswhichdontsupportunicode.maybesomeonewillfixit(a)akarisu.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |justanormalemailforthewebsi | |teswhichdontsupportunicode. | |maybesomeonewillfixit(a)akari | |su.de --- Comment #2 from Sven Püschel <justanormalemailforthewebsiteswhichdontsupportunicode.maybesomeonewillfixit(a)akarisu.de> --- Works fine on my Arch Linux with wine 9.17 . I guess this is caused by a missing lib32-gnutls package, which prevents Wine from properly executing the games Crypto APIs. At least on my Arch machine it also complained about a missing gnutls. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57206 nikolas.gur(a)stud.uni-due.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nikolas.gur(a)stud.uni-due.de --- Comment #3 from nikolas.gur(a)stud.uni-due.de --- For me, having lib32-gnutls installed or not does not make any difference regarding passing the loading screen. The only difference is having these extra lines, when lib32-gnutls is not installed: 0024:err:winediag:gnutls_process_attach failed to load libgnutls, no support for encryption 0024:err:winediag:process_attach failed to load libgnutls, no support for pfx import/export 0024:err:bcrypt:key_asymmetric_create no encryption support -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57206 --- Comment #4 from Bernhard Übelacker <bernhardu(a)mailbox.org> --- I first suspected also a missing 32-bit gnutls library, but this would, as Nicolas wrote, prints a warning to the terminal. I found now the address 0x018D1EDD is inside the file DX_SoundSystemPlugin.dll. Therefore I strace'd the process looking for something alsa related, and found it crashes short after trying to load /usr/lib32/wine/i386-unix/winealsa.so. And ldd showed for it a missing dependency: libasound.so.2 => not found @Nicolas, could you please check if the error goes away when you install "pacman -Sy lib32-alsa-lib" - at least in my arch VM this makes the game no longer crash? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57206 --- Comment #5 from nikolas.gur(a)stud.uni-due.de --- Yes thanks, after installing lib32-alsa-lib I too don't get that crash anymore. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57206 Bernhard Übelacker <bernhardu(a)mailbox.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |NOTOURBUG --- Comment #6 from Bernhard Übelacker <bernhardu(a)mailbox.org> --- (In reply to nikolas.gur from comment #5)
Yes thanks, after installing lib32-alsa-lib I too don't get that crash anymore.
That's nice to hear. So I am resolving this bug as notourbug due to the bug status help page. Just for the record, using WINEDEBUG=warn+module would have shown this: 013c:warn:module:process_attach Initialization of L"winealsa.drv" failed However I submitted a merge request to explicitly show an error, if the dlopen of winealsa.so fails: https://gitlab.winehq.org/wine/wine/-/merge_requests/6543 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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