[Bug 56226] New: Myst Masterpiece Edition won't start in Wine 4.6 and later
https://bugs.winehq.org/show_bug.cgi?id=56226 Bug ID: 56226 Summary: Myst Masterpiece Edition won't start in Wine 4.6 and later Product: Wine Version: 4.6 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs(a)winehq.org Reporter: alexhenrie24(a)gmail.com Distribution: --- Created attachment 75938 --> https://bugs.winehq.org/attachment.cgi?id=75938 Backtrace from crash dialog Steps to reproduce: 1. Set the Windows version to Windows 95 in winecfg 2. Run `wine Setup.exe` and click "Avançar" twice, "Next" once, and "Terminar" once 3. Run `wine 'C:\Program Files (x86)\Red Orb\Myst Masterpiece Edition\Myst.exe'` The game crashes before it can play the intro video or draw any UI elements. `git bisect` says: b15685355c45c0fffb4f0dc5518c8c6ee0f595c6 is the first bad commit commit b15685355c45c0fffb4f0dc5518c8c6ee0f595c6 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Apr 12 17:20:47 2019 +0430 wined3d: Explicitly create the implicit swapchain. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> I'm attaching the backtrace from the crash dialog, but I'm not sure if it's relevant to this bug or not. There was a crash dialog before commit b15685355c4 too, but the game would still start after closing it. $ sha256sum MystMasterpieceEdition.iso c825080e32722a5a7bd4de330c66d6042a7904e03adb33ec886da2ba24a5c251 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56226 Alex Henrie <alexhenrie24(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Regression SHA1| |b15685355c45c0fffb4f0dc5518 | |c8c6ee0f595c6 CC| |hverbeet(a)gmail.com URL| |https://archive.org/downloa | |d/myst-masterpiece-edition/ | |MystMasterpieceEdition.iso Keywords| |download, regression -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56226 Zeb Figura <z.figura12@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED CC| |z.figura12@gmail.com Fixed by SHA1| |d78cbe84e5f0000c6523c4b997d | |e476b12d929b6 --- Comment #1 from Zeb Figura <z.figura12@gmail.com> --- This is fixed in upstream Wine. A reverse bisect shows d78cbe84e5f0000c6523c4b997de476b12d929b6 ("msvcrt: Do not create a separate heap in newer msvcrt versions.") as the commit which fixed it. I'm a little concerned by this. It implies that we were mismatching GetProcessHeap() / msvcrt heap functions, but I can't find any case of that in d3d modules at the time of the regression *or* d78cbe84e. Still, it does work consistently. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56226 --- Comment #2 from Alex Henrie <alexhenrie24@gmail.com> --- Thanks Zeb! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56226 Alexandre Julliard <julliard@winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #3 from Alexandre Julliard <julliard@winehq.org> --- Closing bugs fixed in 11.0-rc4. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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