[Bug 16822] New: Mass Effect: Mouse input does not work (almost completely)
http://bugs.winehq.org/show_bug.cgi?id=16822 Summary: Mass Effect: Mouse input does not work (almost completely) Product: Wine Version: 1.1.12 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dinput AssignedTo: wine-bugs(a)winehq.org ReportedBy: cuchac(a)email.cz Running Mass Effect the mouse is not working properly. In menu, there are no "onMouseOver" or "onMouseClick" actions - keyboard navigation works well. During gameplay the mouse clicking works well, but the mouse movement does not. It is not a problem of mouse warping, the game does not react to mouse movements at all. I have tried combination of turning on/off full-screen, virtual desktop, "allow mouse leaving" and "MouseWarpOverride". Nothing works. It looks like the mouse action (clicks) specific to some location are not working (button clicking), but mouse actions not related to some screen area works - mouse wheel zooming in map screen, select sentence during dialogs.... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|directx-dinput |-unknown --- Comment #1 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-01-06 09:19:50 --- Attach complete terminal output of running the program. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #2 from Cuchac <cuchac(a)email.cz> 2009-01-06 09:45:20 --- Created an attachment (id=18526) --> (http://bugs.winehq.org/attachment.cgi?id=18526) Simple log file I'm afraid there is nothing interesting in the log. Tell me, which debug channels are you interested in and I will make debug log. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Zdeněk Kopřivík <zdenek.koprivik(a)post.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #3 from Zdeněk Kopřivík <zdenek.koprivik(a)post.cz> 2009-01-07 03:01:31 --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #4 from Kol <kol(a)MV8660.spb.edu> 2009-01-22 14:41:27 --- For me the mouse in this game even cannot select sentences in dialogs, but buttons and wheel work. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Daniel Harvison <sirbubbles01(a)yahoo.com.au> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sirbubbles01(a)yahoo.com.au -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #5 from Daniel Harvison <sirbubbles01(a)yahoo.com.au> 2009-01-29 06:00:54 --- Same as above, cannot use the mouse in any way whatsoever, thus making the game unplayable. I also have all the xinput dlls and it's not helping. Hoping for a resolution asap. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Mike Ellery <mellery(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mellery(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #6 from Daniel Harvison <sirbubbles01(a)yahoo.com.au> 2009-02-04 19:51:41 --- Once I install directx9 through winetricks and use the native dinput8.dll, the mouse movement mostly works. It now exhibits the symptoms of mouse bug 6971, with mouse movement affected by the mouse cursor leaving the window. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #7 from Kol <kol(a)MV8660.spb.edu> 2009-02-05 11:12:31 --- Created an attachment (id=19267) --> (http://bugs.winehq.org/attachment.cgi?id=19267) This patch makes mouse usable in Mass Effect -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #8 from Kol <kol(a)MV8660.spb.edu> 2009-02-05 11:15:41 --- (From update of attachment 19267) Mouse works correctly in game and in menu after applying the patch to Wine 1.1.14 and using the native dinput8.dll. This patch is a variant of the patch from "http://bugs.winehq.org/attachment.cgi?id=11737" (it virtualizes mouse pointer, see bug #6971) and changes only "winex11.drv.so". This is, obviously, a temporal workaround because the patch breaks mouse movements in some other games (TES3:Morrowind, for example). But there is a method to avoid this breaking and use the improved version for Mass Effect exclusively. One have to install the original Wine, then recompile the patched "winex11.drv.so", rename it to "winex11.drv" and place it into the "Bioware/Mass Effect/Binaries" directory. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #9 from Daniel Harvison <sirbubbles01(a)yahoo.com.au> 2009-02-06 02:01:24 --- This patch seems to work just fine for Mass Effect, so long as the game is not in windowed mode as set ingame. That said, virtual desktop mode under wine seems to work fine too. The mouse is still a little sluggish at the screen edges, but it's not a big deal. Also the mouse is invisible within winecfg while using the version of wine with the mousehack. All in all, very good job, and thank you. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #10 from Daniel Harvison <sirbubbles01(a)yahoo.com.au> 2009-02-06 02:42:20 --- Works for swat 4 also, and probably every other unreal engine game. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #11 from Daniel Harvison <sirbubbles01(a)yahoo.com.au> 2009-02-09 08:57:38 --- I'd really like to see this patch make it into GIT at least, so people don't have to go about patching wine in order to play Mass Effect and other Unreal engine games. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #12 from Kol <kol(a)MV8660.spb.edu> 2009-02-09 14:59:58 --- It is necessary to note that I am not the author of this patch. But the original patch "http://bugs.winehq.org/attachment.cgi?id=11737" sent by Vitaliy Margolen in 2007 cannot be applied to Wine 1.1.14, so I made small corrections. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #13 from DL <taedium_vitae(a)eml.cc> 2009-04-30 05:55:00 --- (In reply to comment #12)
It is necessary to note that I am not the author of this patch. But the original patch "http://bugs.winehq.org/attachment.cgi?id=11737" sent by Vitaliy Margolen in 2007 cannot be applied to Wine 1.1.14, so I made small corrections.
Patch causes crashes after moving the mouse for a few seconds with wine 1.1.19 and wine 1.1.20.Can this patch be fixed to work properly with these versions? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Javier Kohen <jkohen(a)users.sourceforge.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jkohen(a)users.sourceforge.ne | |t -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #14 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-06-15 07:54:12 --- The idea behind the patch has few major flaws... One of them a dead lock waiting for the wrapped mouse event (do..while loop in get_coords(). That's probably what are you seeing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Xavier Vachon <xvachon(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon(a)gmail.com --- Comment #15 from Xavier Vachon <xvachon(a)gmail.com> 2009-12-27 15:55:34 --- Still an issue with current git (1.1.35) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 blaise <mgavl69(a)juno.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mgavl69(a)juno.com --- Comment #16 from blaise <mgavl69(a)juno.com> 2010-04-06 19:31:29 --- Still an issue with wine v1.1.42 and ME v1.02. There's a patch/hack that does a nice job of clearing the mouse troubles up @ http://bugs2.winehq.org/attachment.cgi?id=25097. Just add 'force-box' under DirectInput->MouseWarpOverride after applying the patch and rebuilding wine. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #17 from Thomas <rakdnorak(a)free.fr> 2010-04-17 11:56:11 --- Created an attachment (id=27405) --> (http://bugs.winehq.org/attachment.cgi?id=27405) Crash when starting play Mass effect won't start now after update to wine 1.1.42 and 1.1.43 :( -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 knipl(a)in.tum.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |knipl(a)in.tum.de --- Comment #18 from knipl(a)in.tum.de 2010-04-17 12:07:30 --- it certainly works for me using wine-1.1.43 and the steam version of mass effect. could you please try to do a regression test and post its result in bugzilla as a new bug report? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #19 from blaise <mgavl69(a)juno.com> 2010-04-24 01:52:40 --- (In reply to comment #17)
Created an attachment (id=27405) --> (http://bugs.winehq.org/attachment.cgi?id=27405) [details] Crash when starting play
Mass effect won't start now after update to wine 1.1.42 and 1.1.43 :(
Install the native vcrun2005 & sp1. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Mike Ellery <mellery(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|mellery(a)gmail.com | -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Jan Kalab <pitlicek(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |pitlicek(a)gmail.com --- Comment #20 from Jan Kalab <pitlicek(a)gmail.com> 2010-06-04 09:36:15 --- Still an issue with ME 1.02 and Wine 1.2-rc2 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Evan Goers <megatog615(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |megatog615(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Luke Bratch <l_bratch(a)yahoo.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |l_bratch(a)yahoo.co.uk --- Comment #21 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2010-06-28 10:51:52 --- Yes, still seems the same. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Adam Bolte <boltronics(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |boltronics(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #22 from Joe Polak <joe.polak.3(a)gmail.com> 2010-12-25 14:26:45 CST --- Created an attachment (id=32614) --> (http://bugs.winehq.org/attachment.cgi?id=32614) Wine 1.1.34 Mousewarp Force-Box Hack (still works on 1.3.9) I just applied the attached patch to 1.3.9, which was originally written by someone else (I don't know who) as a hack on top of MouseWarpOverride for bug 6971. The patch still works in 1.3.9, and it seems to fix this bug also, when MouseWarpOverride is set to "force-box" using wine builtin dinput8. The only abnormality is that it takes a lot of effort to rotate the camera even when mouse sensitivity is set to max, but I don't know how this compares to native behavior. Is it possible that this bug is really a duplicate of bug 6971, but just has different symptoms due to some quirk on Mass Effect's part? If so, then the recent patch using xi2 might also work (I can't test it myself; xi2 isn't available on my platform yet). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #23 from Daniel Harvison <sirbubbles01(a)yahoo.com.au> 2011-01-08 03:24:22 CST --- (In reply to comment #22)
Created an attachment (id=32614) --> (http://bugs.winehq.org/attachment.cgi?id=32614) [details] Wine 1.1.34 Mousewarp Force-Box Hack (still works on 1.3.9)
I just applied the attached patch to 1.3.9, which was originally written by someone else (I don't know who) as a hack on top of MouseWarpOverride for bug 6971. The patch still works in 1.3.9, and it seems to fix this bug also, when MouseWarpOverride is set to "force-box" using wine builtin dinput8. The only abnormality is that it takes a lot of effort to rotate the camera even when mouse sensitivity is set to max, but I don't know how this compares to native behavior.
Is it possible that this bug is really a duplicate of bug 6971, but just has different symptoms due to some quirk on Mass Effect's part? If so, then the recent patch using xi2 might also work (I can't test it myself; xi2 isn't available on my platform yet).
It seems to be a bit different to bug 6971. The xinput2 patch does nothing for this game, but it works for every other unreal engine anything game that I've tried it on, so I really don't understand. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #24 from Xavier Vachon <xvachon(a)gmail.com> 2011-04-16 00:56:29 CDT --- The recent patches to the mouse issues in wine (see Alexandre's commits in http://www.winehq.org/announce/1.3.18) do not improve mouse performance in Mass Effect. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 elhana(a)sigil-guild.org changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |elhana(a)sigil-guild.org --- Comment #25 from elhana(a)sigil-guild.org 2011-05-14 18:41:25 CDT --- Mouse works fine for me with 1.3.20. If I alt-tab it sometimes looses focus and leaves window, but you can just tab few times and click window to make it work again. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Patrick Rudolph <patrick1804(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |patrick1804(a)web.de --- Comment #26 from Patrick Rudolph <patrick1804(a)web.de> 2011-05-16 12:41:01 CDT --- Regarding Frontlines 1.00 (UT3 mod), mouse isn't working at all ingame I found out, that the mouse is handled like this: mouse_init(); ... while(1){ dinput:IDirectInputDevice2WImpl_SetCooperativeLevel( DISCL_FOREGROUND| DISCL_NONEXCLUSIVE ) input:SysMouseWImpl_Acquire <- queue is cleaned here ! dinput:IDirectInputDevice2WImpl_GetDeviceData <- queue is empty, return nothing dinput:LL_hook_proc calling <- mouse hook, fills the queue dinput:dinput_mouse_hook dinput:queue_event dinput:SysMouseWImpl_Unacquire } The basic problem is, that SysMouseWImpl_Acquire() clears the queue AND the mouse hook is processed after IDirectInputDevice2WImpl_GetDeviceData() every time. In dinput/device.c : HRESULT WINAPI IDirectInputDevice2WImpl_Acquire(LPDIRECTINPUTDEVICE8W iface) uncommenting this lines fixes the problem, the game is working fine //This->queue_head = This->queue_tail = This->overflow = 0; better solution would be getting the mouse hook processed AFTER SysMouseWImpl_Acquire() and BEFORE IDirectInputDevice2WImpl_GetDeviceData() is called. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #27 from Xavier Vachon <xvachon(a)gmail.com> 2011-05-22 22:13:53 CDT --- (In reply to comment #25)
Mouse works fine for me with 1.3.20. If I alt-tab it sometimes looses focus and leaves window, but you can just tab few times and click window to make it work again.
Mouse input is not fixed for me in git. I do not know what kind of override you are using, but I strongly doubt that this is actually fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 mardini <superppl(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |superppl(a)gmail.com --- Comment #28 from mardini <superppl(a)gmail.com> 2011-05-29 19:30:49 CDT --- Installing dinput8 from winetricks "fixes" this for me. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 GreatEmerald <pastas4(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |pastas4(a)gmail.com --- Comment #29 from GreatEmerald <pastas4(a)gmail.com> 2011-06-27 13:01:28 CDT --- Confirmed workaround using "winetricks dinput8" and setting Wine to use native dinput8. openSUSE 11.4, Wine 1.3.20. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Daniel Kimbro <ami_mizino(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ami_mizino(a)yahoo.com --- Comment #30 from Daniel Kimbro <ami_mizino(a)yahoo.com> 2011-06-28 08:56:10 CDT --- Is there anyone who has gotten this running under mac? The dinput8 hack works partly (cannot move 360 degrees) but not entirely and none of the patches work. (In reply to comment #29)
Confirmed workaround using "winetricks dinput8" and setting Wine to use native dinput8.
openSUSE 11.4, Wine 1.3.20.
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http://bugs.winehq.org/show_bug.cgi?id=16822 Joe Polak <joe.polak.3(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |joe.polak.3(a)gmail.com --- Comment #31 from Joe Polak <joe.polak.3(a)gmail.com> 2011-06-28 10:02:06 CDT --- (In reply to comment #30)
Is there anyone who has gotten this running under mac? The dinput8 hack works partly (cannot move 360 degrees) but not entirely and none of the patches work.
My comments earlier were for Mac. The dirty hack I posted should work on Wine 1.3.11 and earlier. After 1.3.11 a lot of changes were made to the mouse code and that patch no longer works. If you want detailed instructions on how to do that feel free to email me. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #32 from Austin English <austinenglish(a)gmail.com> 2011-06-28 13:39:54 CDT --- *** Bug 27607 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Cùran <debian(a)carbon-project.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |debian(a)carbon-project.org --- Comment #33 from Cùran <debian(a)carbon-project.org> 2011-07-02 12:41:09 CDT --- Still present with 1.3.23 (and can still be fixed by installing dinput8 with winetricks). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #34 from Cùran <debian(a)carbon-project.org> 2011-07-10 16:03:09 CDT --- Despite all the dinput8 work for 1.3.24 the bug is still present. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Ralph Little <littlesincanada(a)yahoo.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |littlesincanada(a)yahoo.co.uk --- Comment #35 from Ralph Little <littlesincanada(a)yahoo.co.uk> 2011-10-12 23:45:41 CDT --- It sounds like this bug is the same as in Blacksite Area 51. In the menu, the mouse works fine, but during the gameplay, the mouse movement does not work although mouse clicks fire the weapon. The games seems to work fine in all other respects. Any suggestions as to how I can verify if this is the same bug (before I attach the bug to the App in the AppDB)? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #36 from GreatEmerald <pastas4(a)gmail.com> 2011-10-13 00:07:24 CDT --- (In reply to comment #35)
It sounds like this bug is the same as in Blacksite Area 51. In the menu, the mouse works fine, but during the gameplay, the mouse movement does not work although mouse clicks fire the weapon.
The games seems to work fine in all other respects.
Any suggestions as to how I can verify if this is the same bug (before I attach the bug to the App in the AppDB)?
The workaround for this bug is to download winetricks and run 'winetricks dinput8' in the console. You might also need to fiddle with the libraries tab in winecfg (add dinput8 and see if any of the options do anything to help it). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #37 from Ralph Little <littlesincanada(a)yahoo.co.uk> 2011-10-13 11:10:30 CDT --- (In reply to comment #36)
The workaround for this bug is to download winetricks and run 'winetricks dinput8' in the console. You might also need to fiddle with the libraries tab in winecfg (add dinput8 and see if any of the options do anything to help it).
Will do, thanks. Blacksite Area 51 is a UT engine game. Fixing this issue will likely fix a lot of games based on that technology. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #38 from GreatEmerald <pastas4(a)gmail.com> 2011-10-13 11:29:15 CDT --- (In reply to comment #37)
Blacksite Area 51 is a UT engine game. Fixing this issue will likely fix a lot of games based on that technology.
It's actually an Unreal Engine 3 (UE3) game. All other Unreal Engine versions are not affected. Also, being picky about the name comes from the fact that I often develop mods on those engines :) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #39 from Joe Polak <joe.polak.3(a)gmail.com> 2011-10-13 11:36:33 CDT --- (In reply to comment #36)
(In reply to comment #35)
It sounds like this bug is the same as in Blacksite Area 51. In the menu, the mouse works fine, but during the gameplay, the mouse movement does not work although mouse clicks fire the weapon.
The games seems to work fine in all other respects.
Any suggestions as to how I can verify if this is the same bug (before I attach the bug to the App in the AppDB)?
The workaround for this bug is to download winetricks and run 'winetricks dinput8' in the console. You might also need to fiddle with the libraries tab in winecfg (add dinput8 and see if any of the options do anything to help it).
Did you actually test this in a recent version of Wine? If so, please state what Wine version and version of dinput8 from what version of winetricks was used. This workaround was not adequate the last time I tested it several versions back. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #40 from GreatEmerald <pastas4(a)gmail.com> 2011-10-13 11:41:16 CDT --- (In reply to comment #39)
Did you actually test this in a recent version of Wine? If so, please state what Wine version and version of dinput8 from what version of winetricks was used. This workaround was not adequate the last time I tested it several versions back.
I haven't tested it since 1.3.20 (with the latest winetricks at the time), since it is quite pointless to try and get the game working given bugs #24561 and #7411. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #41 from Cùran <debian(a)carbon-project.org> 2011-10-13 11:43:34 CDT --- (In reply to comment #39)
Did you actually test this in a recent version of Wine? If so, please state what Wine version and version of dinput8 from what version of winetricks was used. This workaround was not adequate the last time I tested it several versions back.
The workaround works with at least 1.3.28 (last time I played ME). The installation must have happened around the time comment #33 was posted. And 1.3.24 would fall into my definition of "several versions back". As I update winetricks before each usage, the winetricks version should have been the one available when comment #33 was posted. (In reply to comment #40) I'm not affected by the bugs mentioned there, as I play ME with the Gallium3D driver (7.12-devel) r600g. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #42 from Ralph Little <littlesincanada(a)yahoo.co.uk> 2011-10-13 11:47:48 CDT --- (In reply to comment #41)
(In reply to comment #39)
Did you actually test this in a recent version of Wine? If so, please state what Wine version and version of dinput8 from what version of winetricks was used. This workaround was not adequate the last time I tested it several versions back.
The workaround works with at least 1.3.28 (last time I played ME). The installation must have happened around the time comment #33 was posted. And 1.3.24 would fall into my definition of "several versions back". As I update winetricks before each usage, the winetricks version should have been the one available when comment #33 was posted.
(In reply to comment #40) I'm not affected by the bugs mentioned there, as I play ME with the Gallium3D driver (7.12-devel) r600g.
For Blacksite Area 51, I was using cutting edge git as of a couple of days ago and seeing the problem. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #43 from Ralph Little <littlesincanada(a)yahoo.co.uk> 2011-10-13 11:50:34 CDT --- (In reply to comment #38)
(In reply to comment #37)
Blacksite Area 51 is a UT engine game. Fixing this issue will likely fix a lot of games based on that technology.
It's actually an Unreal Engine 3 (UE3) game. All other Unreal Engine versions are not affected. Also, being picky about the name comes from the fact that I often develop mods on those engines :)
Yes, sorry I should have been more specific. I successfully run other earlier Unreal Tech-based games with no problems. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |vitaliy-bugzilla(a)kievinfo.c | |om Component|-unknown |directx-dinput --- Comment #44 from Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> 2011-10-13 21:40:31 CDT --- It's a dinput bug. Looking into it. Should have few patches fixing the problem soon. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |1a56be85be3f909aaede36b65b7 | |5f426ebd2bab7 Status|NEW |RESOLVED Resolution| |FIXED --- Comment #45 from Vitaliy Margolen <vitaliy-bugzilla(a)kievinfo.com> 2011-10-14 19:31:30 CDT --- Fixed in git -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 --- Comment #46 from Ralph Little <littlesincanada(a)yahoo.co.uk> 2011-10-14 22:29:33 CDT --- (In reply to comment #45)
Fixed in git
Blacksite Area 51 now has mouse control. Yay! However, shame I've now lost in-game sound :( -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16822 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #47 from Alexandre Julliard <julliard(a)winehq.org> 2011-10-21 13:50:11 CDT --- Closing bugs fixed in 1.3.31. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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