[Bug 2082] DirectDraw games only showing black screen
http://bugs.winehq.org/show_bug.cgi?id=2082 --- Comment #58 from Toni Spets <toni.spets(a)gmail.com> 2009-03-01 14:39:43 --- 1.1.16 bump. Tested both renderers, gdi and opengl. Both renderers output this fixme: fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible OpenGL output specific: fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d_surface:surface_get_gl_buffer Higher back buffer, returning GL_BACK Still seeing only black screen. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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