[Bug 10412] New: Squares in light effects (regression)
http://bugs.winehq.org/show_bug.cgi?id=10412 Summary: Squares in light effects (regression) Product: Wine Version: 0.9.49. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: ambro(a)b4ever.net With Wine 0.9.49, light effects in many games are composed of squares instead of being smooth. There were no such problems with 0.9.48. Games with this problem include Guild Wars, Flatout 2 and CNC3. Gentoo 64bit, GeForce 8800 GTX, driver 100.14.19. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 --- Comment #1 from Ambro <ambro(a)b4ever.net> 2007-11-11 09:23:11 --- Created an attachment (id=9104) --> (http://bugs.winehq.org/attachment.cgi?id=9104) Guild Wars login screen -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 Gregor Münch <greg87(a)online.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |greg87(a)online.de --- Comment #2 from Gregor Münch <greg87(a)online.de> 2007-11-11 10:39:49 --- I saw the same in serveral other apps. The shadows in CS:S have those quads too. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression Summary|Squares in light effects |Squares in light effects |(regression) | --- Comment #3 from Austin English <austinenglish(a)gmail.com> 2007-11-11 11:18:47 --- Please run a regression test: http://wiki.winehq.org/RegressionTesting -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 Ambro <ambro(a)b4ever.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger(a)gmx.at Keywords|regression | Summary|Squares in light effects |Squares in light effects | |(regression) --- Comment #4 from Ambro <ambro(a)b4ever.net> 2007-11-11 11:19:50 --- I've done regression testing (components dlls/wined3d dlls/d3d9) and the result is: wined3d: Reenable render target unlocking via textures. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 --- Comment #5 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2007-11-11 11:55:26 --- Please post complete commit message, including commit ID (as printed by git). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 --- Comment #6 from Ambro <ambro(a)b4ever.net> 2007-11-11 12:17:56 --- [2a09716c75207d7276a95c094ef3dfa9bd03c613] wined3d: Reenable render target unlocking via textures. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 --- Comment #7 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2007-11-11 12:19:49 --- Do you have rendertargetlockmode set to READTEX in the registry? Otherwise this patch should not change anything. You should use fbos for offscreen rendering(not the default yet unfortunately). Guild Wars performs a stretched blit from one texture to another, and fbos are the only way to support this. Maybe something in the old code incorrectly filtered the texture at some point. Maybe we can (ab)use that to get the games looking nice with non-fbo offscreen rendering too. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression Summary|Squares in light effects |Squares in light effects |(regression) | --- Comment #8 from Austin English <austinenglish(a)gmail.com> 2007-11-11 12:52:46 --- Please don't put keywords in the title, they belong in the keyword field. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 --- Comment #9 from Ambro <ambro(a)b4ever.net> 2007-11-11 13:19:24 --- I haven't set anything special in the registry, only VideoMemorySize and UseGLSL=disabled. Setting OffscreenRenderingMode=fbo removed the squares, however there is another problem with the shines, see bug 10416. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 RD <frail.knight(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |frail.knight(a)gmail.com --- Comment #10 from RD <frail.knight(a)gmail.com> 2007-11-12 07:07:39 --- I think this may also affect the look of shadows as I noticed the same problem there too :( -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 Jonathan Hunt <jonathan(a)xlcus.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonathan(a)xlcus.com --- Comment #11 from Jonathan Hunt <jonathan(a)xlcus.com> 2007-11-29 17:18:01 --- I have noticed this bug as well. To me it looks like the full screen bloom effect is being rendered at a lower resolution than it should be and offset a little higher than it should be. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 --- Comment #12 from Jonathan Hunt <jonathan(a)xlcus.com> 2007-11-29 17:29:52 --- Created an attachment (id=9403) --> (http://bugs.winehq.org/attachment.cgi?id=9403) Screen shot showing the low resolution and offset full screen effect -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 --- Comment #13 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2007-11-29 18:33:40 --- Can you retest the bug with wine git? The patch introduced a problem where the filtering settings of the texture were changed, but not restored properly, resulting in unfiltered sampling from it when the app used it. I have fixed this problem, as well as the offset, in git. The fixed should be in 0.9.50 as well, which should be released on Friday. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 --- Comment #14 from Ambro <ambro(a)b4ever.net> 2007-11-30 10:00:32 --- Works fine in git (both offset and squares fixed). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #15 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2007-11-30 10:02:22 --- reported fixed -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10412 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #16 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2007-11-30 10:02:36 --- closing -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
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