[Bug 31379] New: Wined3d regression, D3D games crashes when run within VirtualGL/Bumblebee
http://bugs.winehq.org/show_bug.cgi?id=31379 Bug #: 31379 Summary: Wined3d regression, D3D games crashes when run within VirtualGL/Bumblebee Product: Wine Version: 1.5.10 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: tiago_tagliaferri(a)msn.com Classification: Unclassified On the update from 1.5.9 to 1.5.10, all D3D applications (5 games so far) which i've tried to run within VirtualGL crashed, all show the same backtrace. an output log with WINEDEBUG=+seh,+d3d attached. Oddly enough running with WINEDEBUG=+relay seems to bypass the crash. I've ran a regression test and the d7250e97edfeb628f6076cba34828c3789fec5a6 is the first bad commit. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31379 Tiago Tagliaferri <tiago_tagliaferri(a)msn.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression Regression SHA1| |d7250e97edfeb628f6076cba348 | |28c3789fec5a6 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31379 --- Comment #1 from Henri Verbeet <hverbeet(a)gmail.com> 2012-08-01 14:23:37 CDT --- What distribution are you using, and did you compile VirtualGL yourself? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31379 --- Comment #2 from Tiago Tagliaferri <tiago_tagliaferri(a)msn.com> 2012-08-01 14:30:13 CDT --- Created attachment 41225 --> http://bugs.winehq.org/attachment.cgi?id=41225 trine2 running within bumblebee and wine, using sed and d3d debug flags -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31379 --- Comment #3 from Tiago Tagliaferri <tiago_tagliaferri(a)msn.com> 2012-08-01 14:32:25 CDT --- (In reply to comment #1)
What distribution are you using, and did you compile VirtualGL yourself?
ArchLinux current (updated yesterday). Yes i did. VirtualGL 2.3.1 both on host and guest. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31379 Tiago Tagliaferri <tiago_tagliaferri(a)msn.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |julliard(a)winehq.org, | |tiago_tagliaferri(a)msn.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31379 --- Comment #4 from Henri Verbeet <hverbeet(a)gmail.com> 2012-08-01 14:41:40 CDT --- It's probably some variant of bug 22316, try adding -mstackrealign or similar when building VirtualGL. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31379 --- Comment #5 from Tiago Tagliaferri <tiago_tagliaferri(a)msn.com> 2012-08-01 17:18:42 CDT --- (In reply to comment #4)
It's probably some variant of bug 22316, try adding -mstackrealign or similar when building VirtualGL.
great guess Henri, adding -mstackrealign done the trick. sorry for wasting you guys time, can someone mark this as invalid? i wonder why the given commit triggered this, i was using that build for 3 weeks now. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31379 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE --- Comment #6 from Austin English <austinenglish(a)gmail.com> 2012-08-01 17:35:47 CDT --- Dupe. *** This bug has been marked as a duplicate of bug 22316 *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31379 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords|regression | Status|RESOLVED |CLOSED Regression SHA1|d7250e97edfeb628f6076cba348 | |28c3789fec5a6 | --- Comment #7 from Austin English <austinenglish(a)gmail.com> 2012-08-01 17:35:56 CDT --- Closing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31379 --- Comment #8 from Henri Verbeet <hverbeet(a)gmail.com> 2012-08-01 17:38:40 CDT --- (In reply to comment #5)
i wonder why the given commit triggered this, i was using that build for 3 weeks now. glMaterialfv() isn't intercepted when it's retrieved by glXGetProcAddress() (that's a VGL bug actually), and that commit effectively changed it to be retrieved with dlsym() instead.
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