[Bug 7939] Operation Flashpoint: Resistance - Rendering completely messed up.
4 Apr
2007
4 Apr
'07
11:08 p.m.
http://bugs.winehq.org/show_bug.cgi?id=7939 ------- Additional Comments From daniel.skorka(a)stud.uni-karlsruhe.de 2007-04-04 18:08 ------- Created an attachment (id=5637) --> (http://bugs.winehq.org/attachment.cgi?id=5637&action=view) +d3d log without GL_SCISSOR_TEST This is the log you requested. I reverted back to current git (at least I hope so) and commented out line 4200 in dlls/wined3d/device.c. The log goes until the main menu is visible (which displays graphics rendered by the engine). The rendering errors are gone. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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