http://bugs.winehq.org/show_bug.cgi?id=59123 Bug ID: 59123 Summary: Performance issues in Clickteam games Product: Wine Version: 11.0-rc1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@list.winehq.org Reporter: user.pecheniok@gmail.com Distribution: --- An example of the issue is FNaF World Simulator (https://gamejolt.com/games/fnafw-sim/132258). In 10.20 the performance wasn't perfect, but the game was playable. However, in 11 rc 1 the fps severely worsened, sometimes reaching as low as 6. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=59123 Zeb Figura <z.figura12@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com Keywords| |regression -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=59123 --- Comment #3 from Zak <user.pecheniok@gmail.com> --- Got my hands on a friend's ivy bridge/terrascale 3 laptop. The performance drop is identical on both gpu's there and to mine. It almost feels like amd specifically either has a driver bug and/or is more affected because when I fullscreened the window in the main menu, the fps dropped from 40 to 15(about the same drop to my igpu), while only from about 25 to 17 on ivy bridge. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=59123 Alex Henrie <alexhenrie24@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Regression SHA1| |ce44dd0ba41b88f6b8eb626863c | |3358b75aca66c Ever confirmed|0 |1 --- Comment #4 from Alex Henrie <alexhenrie24@gmail.com> --- Thank you, that was very helpful information. On an AMD RX 7800 XT, if I maximize the game window and wait for the music to start playing on the title screen, I do see the framerate drop to 40-50 FPS in Wine 11.0-rc1, but it stays at 60 FPS in Wine 10.20. `git bisect` says: ce44dd0ba41b88f6b8eb626863c3358b75aca66c is the first bad commit commit ce44dd0ba41b88f6b8eb626863c3358b75aca66c Author: Rémi Bernon <rbernon@codeweavers.com> AuthorDate: Tue Dec 2 12:32:28 2025 +0100 Commit: Alexandre Julliard <julliard@winehq.org> CommitDate: Fri Dec 5 11:09:17 2025 +0100 wined3d: Remove now unnecessary pixel format restoration. wglSetPixelFormatWINE now sets the internal pixel format privately on each DC, and it is unnecessary to restore the window pixel format. That call is even undesirable as it allocates and destroys a private OpenGL drawable when the DC is acquired, its internal pixel format is set, and the DC is then immediately released. dlls/wined3d/context_gl.c | 44 ++------------------------------------------ dlls/wined3d/wined3d_gl.h | 1 - 2 files changed, 2 insertions(+), 43 deletions(-) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=59123 Alex Henrie <alexhenrie24@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |rbernon@codeweavers.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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