[Bug 56013] New: Fallout 3: crash on startup with native Wayland and new wow64
https://bugs.winehq.org/show_bug.cgi?id=56013 Bug ID: 56013 Summary: Fallout 3: crash on startup with native Wayland and new wow64 Product: Wine Version: 0.9-pre Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: m1m1k4tz(a)protonmail.com Distribution: --- Currently the workaround is to use dxvk but it crashes to lock screen on fedora silverblue 39 if you press exit on the launcher instead of play or options -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56013 --- Comment #1 from m1m1k4tz <m1m1k4tz(a)protonmail.com> --- Created attachment 75638 --> https://bugs.winehq.org/attachment.cgi?id=75638 Wayland -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56013 alexandros.frantzis(a)collabora.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |alexandros.frantzis(a)collabo | |ra.com --- Comment #2 from alexandros.frantzis(a)collabora.com --- It seems Wine is trying use OpenGL, I guess through WineD3D. However OpenGL support is not implemented yet in the Wayland driver (only Vulkan, that's why DXVK works). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56013 --- Comment #3 from m1m1k4tz <m1m1k4tz(a)protonmail.com> --- (In reply to alexandros.frantzis from comment #2)
It seems Wine is trying use OpenGL, I guess through WineD3D. However OpenGL support is not implemented yet in the Wayland driver (only Vulkan, that's why DXVK works).
That makes sense. I'm not sure if the crashing to lock screen when exiting the launcher might lead to a bigger issue, but the crash doesn't happen when the game exits after launch so it isn't really a huge deal for playability imo -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56013 --- Comment #4 from m1m1k4tz <m1m1k4tz(a)protonmail.com> --- Heres a log with WINEDEBUG=+timestamp,+pid,+tid,+waylanddrv,+keyboard,+vulkan WAYLAND_DEBUG=1 I redirected the stdout to a file so I could catch anything before it crashes to lockscreen but I don't know if it has everything you need -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56013 --- Comment #5 from m1m1k4tz <m1m1k4tz(a)protonmail.com> --- Created attachment 75837 --> https://bugs.winehq.org/attachment.cgi?id=75837 fallout 3 crash -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56013 Zeb Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |winewayland Summary|Fallout 3: crash on startup |winewayland does not |with native Wayland and new |support OpenGL |wow64 | Version|0.9-pre |9.0 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56013 --- Comment #6 from m1m1k4tz <m1m1k4tz(a)protonmail.com> --- Just tested this again and it seems to be fixed, thanks! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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