[Bug 8868] Oblivion crashes outdoors when moving across load boundry
http://bugs.winehq.org/show_bug.cgi?id=8868 Vit Hrachovy <vit.hrachovy(a)sandbox.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |vit.hrachovy(a)sandbox.cz --- Comment #17 from Vit Hrachovy <vit.hrachovy(a)sandbox.cz> 2008-05-18 14:09:52 --- OK, the bug is in 1.0rc1 regardless of OffscreenRenderingMode now. Used default pbuffer, backbuffer, fbo. Everything freezes after some time. err:seh:setup_exception_record stack overflow 816 bytes in thread 0028 eip b7d53f77 esp 7c727000 stack 0x7c726000-0x7c727000-0x7c837000 fixme:quartz:DSoundRender_Sample Unexpected discontinuity: Last: 44.199, tStart: 44.199 .... err:ntdll:RtlpWaitForCriticalSection section 0x14c6b8c "?" wait timed out in thread 0024, blocked by 0028, retrying (60 sec) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org