[Bug 2410] DOOM 3 misses some opengl32 wgl* and Cg functions
5 Mar
2005
5 Mar
'05
10:08 a.m.
http://bugs.winehq.org/show_bug.cgi?id=2410 ------- Additional Comments From Uwe.Girlich(a)philosys.de 2005-05-03 04:08 ------- Unfortunately, the screens in DOOM 3 still show only a noise. But all the warnings on missing OpenGL functions are gone. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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