[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0
http://bugs.winehq.org/show_bug.cgi?id=9210 --- Comment #76 from Jarkko K <jarkko_korpi(a)hotmail.com> --- I want to add that I went into appdb, searched 3dmark06 and saw that you should override 2 files, dx9_something_36 and something_28. Don't remember the exact names. And also use -nosysteminfo parameter. Well I overrun those files, but I didnt use nosysteminfo parameter and I could succefully run hole 3dmark test. The fps was maximum 40-50, lowest around 10 when using gpu tests. I couldnt upload the result into 3dmark server... But it feels that this program isnt far from working exactly like it should. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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