[Bug 15599] New: S.T.A.L.K.E.R. - no sound with OpenAL
http://bugs.winehq.org/show_bug.cgi?id=15599 Summary: S.T.A.L.K.E.R. - no sound with OpenAL Product: Wine Version: 1.1.6 Platform: PC-x86-64 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: directx-dsound AssignedTo: wine-bugs(a)winehq.org ReportedBy: vitaliy(a)kievinfo.com Depends on: 11920 Created an attachment (id=16607) --> (http://bugs.winehq.org/attachment.cgi?id=16607) +dsound,+dsalsa log Both versions of S.T.A.L.K.E.R. (SoC & CS) produce no sound when using OpenAL. While it's possible to switch SoC to dsound backend, CS has no such option. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15599 default_357-line(a)yahoo.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |default_357-line(a)yahoo.de --- Comment #1 from default_357-line(a)yahoo.de 2009-02-13 14:23:50 --- As a temporary fix, apply the OpenAL patch linked in the comments ( http://pastebin.com/f2a559a22 , http://www.winehq.org/pipermail/wine-devel/2006-November/052501.html ). Then switch openal32.dll and alut.dll to native under default settings, and to built-in under xrEngine.exe. This will limit the DLL changes to Clear Sky. Don't forget to switch back to ALSA when using other games! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15599 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |source --- Comment #2 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-02-25 08:47:20 --- Source code for OpenAL is available from Creative under LGPL. Some debugging showed that OpenAL queues buffers full of 0s or 0x8000s to DSound. So something goes wrong with it's internal mixing code. Which is rather complicated. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15599 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |minor --- Comment #3 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-04-26 18:08:16 --- Looks like Creative's implementation is badly bugged. Their source code doesn't work outright (devision by 0 error). Looks like they doing too many assumptions about what's available and what's not. And totally ignoring what applications is asking for (software or hardware buffers). OpenAL soft works just fine: http://kcat.strangesoft.net/openal.html -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15599 --- Comment #4 from Austin English <austinenglish(a)gmail.com> 2009-10-29 14:44:21 --- Wine's got OpenAL support now. Is this fixed Vitaliy? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15599 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #5 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-10-29 19:22:33 --- Yes, fixed indeed. Forgot to mark it a while back. Thanks for reminder. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15599 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #6 from Alexandre Julliard <julliard(a)winehq.org> 2009-11-13 12:43:14 --- Closing bugs fixed in 1.1.33. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15599 Zhenya <Zenitur(a)yandex.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |Zenitur(a)yandex.ru --- Comment #7 from Zhenya <Zenitur(a)yandex.ru> 2009-11-17 19:06:53 --- I think wrap_oal.dll of game was corrupted. After appearing of openal in Wine, Wine is using new openal library, not from game. I truied remove this files from game directory and sound works. This libraries may not work in Windows too. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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