[Bug 3818] Hearts of Iron 2 outputs impossible/strange struct size 0, runs very slow
http://bugs.winehq.org/show_bug.cgi?id=3818 ------- Additional Comments From tg90nor(a)gmail.com 2007-10-02 15:33 ------- I have tested both HoI2 and EU2 with and without the opengl setting on wine 0.9.30. Here are the results: HoI2 without DirectDrawRenderer set to "opengl": Loading is fast, but playing is slow. With DirectDrawRenderer set to "opengl": Stuck at initial loading screen forever(at least 5 hours). EU2 without DirectDrawRenderer set to "opengl": Hangs after the intro movie. With DirectDrawRenderer set to "opengl": Bitmaps is all messed up, but I get to the scenario loading, where it hangs. I all cases it spits out lots of err:ddraw:Main_DirectDrawSurface_GetSurfaceDesc Impossible/Strange struct size 0 messages... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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