[Bug 1374] Worldcraft/hammer 3D view not visible
http://bugs.winehq.org/show_bug.cgi?id=1374 ------- Additional Comments From david_costanzo(a)yahoo.com 2004-08-06 05:04 ------- I got in touch with the guys who wrote Hammer. They are quite nice and are eager to help. They sent me a build of Hammer 3.4 that set the DCX_CLIPSIBLINGS flag. Unfortunately, this did not fix the problem. I hacked wine such that all calls to GetDCEx() assumed the DCX_CLIPSIBLINGS flag. This did not help, either. Then I tried hacking GetDCEx() to always or-in "DCX_CACHE | DCX_CLIPSIBLINGS", which are the flags that Lionel's patch uses, and *that* fixed the problem. At least, it fixed the problem to the extent that Lionel's patch fixed the problem. That is, the stand-alone OpenGL windows now render, but OpenGL does not render when the window is a child of a 4-way splitter. Lionel, do have any ideas why the window in the four-way splitter is blank while stand-alone windows render properly? Can you think of something that the application could do to convince wine to render OpenGL in the splitter window? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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