[Bug 33988] New: Star Wars: The Force Unleashed II - Crashes with a page fault
http://bugs.winehq.org/show_bug.cgi?id=33988 Bug #: 33988 Summary: Star Wars: The Force Unleashed II - Crashes with a page fault Product: Wine Version: 1.6-rc4 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: blocker Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: tomas191191(a)gmail.com Classification: Unclassified Created attachment 45159 --> http://bugs.winehq.org/attachment.cgi?id=45159 Program Error Details This game installs and starts perfectly from Steam (although it requires the same Virtual Memory fix as its predecessor). When I attempt to start a new game, it crashes with a page fault. I used "d3dx9_43" when trying to play this game. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33988 tomas191191(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tomas191191(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33988 Rosanne DiMesio <dimesio(a)earthlink.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|blocker |normal --- Comment #1 from Rosanne DiMesio <dimesio(a)earthlink.net> 2013-07-08 07:19:20 CDT --- Not a blocker. http://bugs.winehq.org/page.cgi?id=fields.html#importance -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33988 --- Comment #2 from tomas191191(a)gmail.com 2013-07-08 07:24:19 CDT --- That was pretty sloppy of me. I assumed blocker was the right option since this bug completely stops the game from working. Thanks for the correction. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33988 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #3 from joaopa <jeremielapuree(a)yahoo.fr> 2013-07-08 08:41:31 CDT --- Did you try to disable gameoverlayrenderer.dll ? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33988 --- Comment #4 from tomas191191(a)gmail.com 2013-07-08 10:02:07 CDT --- (In reply to comment #3)
Did you try to disable gameoverlayrenderer.dll ?
Tried it now, results are identical as far as I can tell, except for the fact that "gameoverlayrenderer" no longer shows up in the module list of the backtrace. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33988 hanska2(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hanska2(a)luukku.com --- Comment #5 from hanska2(a)luukku.com --- What's the current status? That virtual memory thing has been fixed in wine. No need to manually do it again. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33988 --- Comment #6 from tomas191191(a)gmail.com --- (In reply to hanska2 from comment #5)
What's the current status? That virtual memory thing has been fixed in wine. No need to manually do it again.
It still crashes, but I'm not sure it crashes on the same point as before. I just installed it on Wine 1.7.22 and launched it. First it crashed just before the intro screen, while "Creating new game...". Launching it again, it successfully got to the main menu. I went to options and increased the resolution, whereupon it crashed again. Launching the game a third time, the resolution had been successfully changed and I clicked Start game, where it crashed again. I'm attaching the backtrace of the final crash. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33988 --- Comment #7 from tomas191191(a)gmail.com --- Created attachment 49072 --> http://bugs.winehq.org/attachment.cgi?id=49072 Backtrace from clicking "START GAME" on the main menu -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 mrdeathjr28(a)yahoo.es changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mrdeathjr28(a)yahoo.es -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 Rob Loach <robloach(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |robloach(a)gmail.com --- Comment #8 from Rob Loach <robloach(a)gmail.com> --- Confirmed that the backtrace that tomas191191 provided still applies in Wine 1.7.35. Same break when hitting Start Game from the main menu. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com --- Comment #9 from Béla Gyebrószki <gyebro69(a)gmail.com> --- Created attachment 51932 --> https://bugs.winehq.org/attachment.cgi?id=51932 terminal output + backtrace (wine-1.7.47-196-g4e6e9a1) I can confirm the crash in SW:TFU 2 (Steam) using recent Wine. The game loads to the menu properly, I can create a new profile and change various in-game options, but the game crashes immediately after starting a new game. Installing Windows Media Player+quartz/devenum, native d3dx9 doesn't help. After crashing, the game creates a minidump in the user's profile directory. I caught 2 different backtraces, both of them point to wined3d. The attached log contains Wine terminal output plus 2 of those backtraces. wine-1.7.47-196-g4e6e9a1 Fedora 22 Nvidia binary drivers 340.76 (the crash is present with nouveau, too) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 --- Comment #10 from Béla Gyebrószki <gyebro69(a)gmail.com> --- Still present in 1.8-rc2. Fedora 23 OpenGL vendor string: nouveau OpenGL renderer string: Gallium 0.4 on NV92 OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.2.0-devel OpenGL core profile shading language version string: 3.30 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |joseph.kucia(a)gmail.com Assignee|wine-bugs(a)winehq.org |joseph.kucia(a)gmail.com Ever confirmed|0 |1 --- Comment #11 from Józef Kucia <joseph.kucia(a)gmail.com> --- Created attachment 53397 --> https://bugs.winehq.org/attachment.cgi?id=53397 wined3d: Ignore invalid render states. This patch fixes the problem. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch Component|-unknown |directx-d3d -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 --- Comment #12 from mrdeathjr28(a)yahoo.es --- (In reply to Józef Kucia from comment #11)
Created attachment 53397 [details] wined3d: Ignore invalid render states.
This patch fixes the problem.
Hi and thanks for your patch However in large testing at begins work good but when stay for finish 1st mission in kamino suddenly game crash (appears some issues in shadows) System Specs used in gameplay video Nvidia Drivers 361.16 Linux Mint 17.2 Raffaela XFCE Edition 64Bit - Kernel 4.0.0-040000-generic (ubuntu mainline) CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s) GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s) BOARD: MSI H81M E33 Gameplay Video https://www.youtube.com/watch?v=Fgeik5sIhHI -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 --- Comment #13 from Józef Kucia <joseph.kucia(a)gmail.com> --- (In reply to mrdeathjr28 from comment #12)
However in large testing at begins work good but when stay for finish 1st mission in kamino suddenly game crash (appears some issues in shadows)
This is probably a different issue. Can you reproduce it regularly? A new bug report with a backtrace could be useful. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 Sebastian Lackner <sebastian(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |STAGED CC| |erich.e.hoover(a)wine-staging | |.com, michael(a)fds-team.de, | |sebastian(a)fds-team.de Staged patchset| |https://github.com/wine-com | |pholio/wine-staging/tree/ma | |ster/patches/wined3d-Invali | |d_Render_States -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |99fbc04bfe13bf2471725f88000 | |892f8fee9f526 Status|STAGED |RESOLVED Resolution|--- |FIXED Assignee|joseph.kucia(a)gmail.com |wine-bugs(a)winehq.org --- Comment #14 from Józef Kucia <joseph.kucia(a)gmail.com> --- http://source.winehq.org/git/wine.git/commit/99fbc04bfe13bf2471725f88000892f... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 Michael Stefaniuc <mstefani(a)redhat.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mstefani(a)redhat.com Target Milestone|--- |1.8.x -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 1.9.3. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=33988 Michael Stefaniuc <mstefani(a)redhat.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|1.8.x |--- --- Comment #16 from Michael Stefaniuc <mstefani(a)redhat.com> --- Removing 1.8.x milestone from bugs included in 1.8.2. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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