[Bug 5955] DirectDrawCreate crash on non-OpenGL desktop
http://bugs.winehq.org/show_bug.cgi?id=5955 J.Nicolaisen(a)gmx.net changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |J.Nicolaisen(a)gmx.net ------- Additional Comments From J.Nicolaisen(a)gmx.net 2006-18-08 16:42 ------- Same problem here. I'm running wine 0.9.17 on a P166MMX laptop without 3D card, with stable Gentoo linux. Starcraft/Broodwar (a 2D, plain ddraw game!) crashes with a message about GLX extension not found on display 0. SCBW worked fine with some older versions of wine, f.ex. 0.9.3. When I compiled wine without openGL support, SCBW gave me 2 messages: 1) wined3d not found, needed by ddraw.dll 2) ddraw.dll not found (verified it was present) -> crash IMO it's idiotic that ddraw would need OpenGL. That is such a dirty hack. At least make sure that wine d3d falls back to the old behaviour if no hardware acceleration is possible! My Gentoo Forums post about this issue (sorry, rant-ish): http://forums.gentoo.org/viewtopic-t-490382.html You can safely mark this as confirmed. Expected behaviour (and suggested fix): Wined3d (when doing ddraw rendering) must fallback to X or DGA rendering when no HW accel possible. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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