[Bug 43494] New: Microsoft Flight Simulator 2000 crashes when losing focus during flight
https://bugs.winehq.org/show_bug.cgi?id=43494 Bug ID: 43494 Summary: Microsoft Flight Simulator 2000 crashes when losing focus during flight Product: Wine Version: unspecified Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: an0n1m0(a)hotmail.it Distribution: --- Created attachment 58873 --> https://bugs.winehq.org/attachment.cgi?id=58873 log of the crash using +loaddll,fixme+all,warn+all,err+all During a flight, on Windows, if the game loses the focus, it is paused automatically (equivalent to pressing P). Under wine, the game crashes. The game behaves normally when a menu is opened (in this case, everything is paused, and the game doesn't crash). If I select in winecfg "emulate a virtual desktop", the game doesn't crash anymore because of this issue. I tested this behaviour on ubuntu with both unity and gnome3, under wine 1.6, wine stable (2.0.2) and wine-devel (2.16). The results were all the same. I attached the result of the following commands: export WINEDEBUG=+loaddll,fixme+all,warn+all,err+all wine start 'C:\Program Files\Microsoft Games\FS2000\FS2000.EXE' &>log.txt Then I started a flight and clicked outside of the game window (so that the crash occurs). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43494 --- Comment #1 from an0n1m0(a)hotmail.it --- On the terminal, this appears right after I click outside on the window before the crash: warn:ddraw:d3d_device_create Surface 0x1ae9f8 is not in video memory. warn:ddraw:d3d3_CreateDevice Failed to create device, hr 0x887602eb. wine: Unhandled page fault on read access to 0x00000000 at address 0x208857ef (thread 0036), starting debugger... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43494 Sebastian Lackner <sebastian(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sebastian(a)fds-team.de --- Comment #2 from Sebastian Lackner <sebastian(a)fds-team.de> --- Does the issue occur with wine-staging? This could be a duplicate of bug 34906. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43494 --- Comment #3 from an0n1m0(a)hotmail.it --- I've just tried with wine-staging, I still get the same issue. Are you sure they are the same issue? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43494 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #4 from joaopa <jeremielapuree(a)yahoo.fr> --- Does the bug still occur with wine-6.18? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43494 --- Comment #5 from joaopa <jeremielapuree(a)yahoo.fr> --- Created attachment 71634 --> https://bugs.winehq.org/attachment.cgi?id=71634 console output Bug still occur with wine-7.0-rc5. Assertion failed: iface->lpVtbl == &d3d_device3_vtbl, file dlls/ddraw/device.c, line 6935 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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