[Bug 33795] New: Applications crash when using more than ~500 Mo video memory
http://bugs.winehq.org/show_bug.cgi?id=33795 Bug #: 33795 Summary: Applications crash when using more than ~500 Mo video memory Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: nob.dir.info(a)gmail.com Classification: Unclassified Hello, I'm experiencing a weird bug since I replaced my old graphic card with a newer one (nVidia GTX 660). I play a lot of game through Wine (SCII, Guild Wars 2, League of Legends, Skyrim), but some of those(Skyrm and SCII) often crash with ugly GL errors, GL_OUT_OF_MEMORY among them. This crash happens when more than ~500-600 Mo of video memory is used (although my card have 2Gb memory). I tried to limit the memory to 512 Mo through the appropriate registry key, but it still crashes. If I reduce the graphics quality, it runs ok, but then, less than 500 Mo video memory is used. Moreover, when I play the other games (Guild Wars 2, League of Legends), no crash appear; but less than 500 Mo video memory is used too. I don't think the drivers (nVidia proprietary drivers, 319.23) are in cause, because I easily use 700-800 Mo video memory with Unigine Valley (native) without any crash. That's why I think this bug _could_ come from Wine (d3d->opengl part?). Cordially. P.S. : I'm running on Arch Linux (i386) with kernel 3.9.4 (PAE enabled), KDE 4.10. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33795 Dan Kegel <dank(a)kegel.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dank(a)kegel.com --- Comment #1 from Dan Kegel <dank(a)kegel.com> 2013-06-13 10:57:33 CDT --- It's tempting to ask whether this problem persists with a 64 bit OS. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33795 --- Comment #2 from nob.dir.info(a)gmail.com 2013-06-13 11:23:28 CDT --- I will try tomorrow, but it will be on a Live-CD... I've no other computer with 64-bit Linux on it. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33795 --- Comment #3 from nob.dir.info(a)gmail.com 2013-06-14 04:54:53 CDT --- Tried with same drivers, same kernel, but in 64 bit: still crashes. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33795 --- Comment #4 from nob.dir.info(a)gmail.com 2013-06-30 06:52:07 CDT --- New hint: Using wine in "real" 64-bit(I mean with wine built with --enable-win64), I managed to use ~750 Mo VRAM with Guild Wars 2 in 64-bit mode (desktop using ~100 Mo), and there was no crash. StarCraft II with this version of wine also stopped crashing after one or two games/missions. However, Skyrim still crashes, even with 64-bit wine, so the bug seems to be really weird. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33795 --- Comment #5 from nob.dir.info(a)gmail.com 2013-06-30 07:11:51 CDT --- Created attachment 45049 --> http://bugs.winehq.org/attachment.cgi?id=45049 Skyrim debug log with WINEDEBUG=+wine_d3d,+d3d9,+d3d_texture,+d3d_surface,+d3d_constants,+d3d_shaders Here is an example of what happens with Skyrim. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33795 --- Comment #6 from Dan Kegel <dank(a)kegel.com> 2013-06-30 08:22:28 CDT --- The key line in your log is (0) : fatal error C9008: out of memory - malloc failed This is starting to sound like bug 13335 or bug 24826 or bug 33858. Which version of Skyrim? 1.3.10 (released Dec 2011) added support for 4GB RAM. When on the true 64 bit system, does setting the LARGEADDRESSAWARE bit on Skyrim, or running wine with "setarch i386 -3 -L -B -R wine ...", help? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33795 --- Comment #7 from nob.dir.info(a)gmail.com 2013-06-30 08:57:11 CDT --- Thank you very much, setting the LARGEADDRESSAWARE bit functionned well. I'm using Skyrim 1.1, my internet is to slow to update it and I dislike some of the new changes... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33795 nob.dir.info(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID --- Comment #8 from nob.dir.info(a)gmail.com 2013-06-30 08:57:58 CDT --- Changing bug status to Resolved Invalid then. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33795 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #9 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-07-05 08:09:47 CDT --- Closing invalid. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33795 Joe <joedavison.davison(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |joedavison.davison(a)gmail.co | |m --- Comment #10 from Joe <joedavison.davison(a)gmail.com> 2013-07-17 02:41:02 CDT --- Despite having the latest version of Skyrim (with Large Address Awareness) I'm still running out of memory. I have 16GB of system memory and 2GB of video memory. There's no reason why I should be running out of memory, especially with LAA set. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org