[Bug 23993] New: Batman: Arkham Asylum demo slow frame rate
http://bugs.winehq.org/show_bug.cgi?id=23993 Summary: Batman: Arkham Asylum demo slow frame rate Product: Wine Version: 1.3.0 Platform: x86 URL: http://www.batmanarkhamasylum.com/demo OS/Version: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: dank(a)kegel.com One has to jump through the following hoops to run the demo (props to the appdb howto): wget cdn2.netops.eidosinteractive.com/batmanarkhamasylum/BMDemo_installer.exe rm -rf .wine sh winetricks gecko dotnet20 sh winetricks dotnet30 sh winetricks gfw wine BMDemo_installer.exe cd .wine/drive_c/users/$USERNAME/My\ Documents mkdir -p "Eidos/Batman Arkham Asylum Demo/BmGame/Config" cd "Eidos/Batman Arkham Asylum Demo/BmGame/Config" wget www.glio.net/UserEngine.ini wget www.glio.net/UserInput.ini wget www.glio.net/UserGame.ini cd ~/.wine/drive_c/Program\ Files/Eidos/Batman\ Arkham\ Asylum\ Demo/ wine Binaries/ShippingPC-BmGame.exe The game runs, but slowly (on my e8400, it ran at 10-20fps at the default settings during the initial combat scene). http://news.cnet.com/8301-17938_105-10355716-1.html suggests it can do a lot better. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23993 --- Comment #1 from Dan Kegel <dank(a)kegel.com> 2010-08-13 23:56:22 --- You can substitute mono26 for dotnet20 and dotnet30 in that recipe. (Leaving out all of those makes the game decide to run its own dotnet30 installer.) You also probably don't need gecko. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23993 Jonathan Strander <mblackwell1024(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mblackwell1024(a)gmail.com --- Comment #2 from Jonathan Strander <mblackwell1024(a)gmail.com> 2011-01-15 19:09:35 CST --- Disabling Ambient Occlusion in the ini file greatly increased my FPS, except in one section of the game. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23993 --- Comment #3 from butraxz(a)gmail.com 2013-08-05 12:32:00 CDT --- Link is broken. This ticket has not been updated for over 900 days. Development recommends to check the status on your bug every release or two and let to be known if the bug is still present. If not, mark it fixed. Is this still an issue with 1.7.0 or higher ? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23993 Andrey Gusev <andrey.goosev(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |andrey.goosev(a)gmail.com --- Comment #4 from Andrey Gusev <andrey.goosev(a)gmail.com> 2013-10-26 09:15:55 CDT --- Think this report is not actual for 1.7.5 already. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23993 Jarkko K <jarkko_korpi(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi(a)hotmail.com --- Comment #5 from Jarkko K <jarkko_korpi(a)hotmail.com> --- Could someone provide update for the status? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23993 --- Comment #6 from Jonathan Strander <mblackwell1024(a)gmail.com> --- Seems to me that FPS is only exceptionally slow at this point if Physx is enabled. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23993 andy <andy86(a)fastwebnet.it> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |andy86(a)fastwebnet.it -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23993 --- Comment #7 from andy <andy86(a)fastwebnet.it> --- For me with wine staging 2.10, cmst patch enabled, glsl disabled, physx disabled, antialisiang nvidia multisampler disabled and ambient occlusion disabled, fps are stable 58/60 except rare lag. It seems fully playable. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23993 --- Comment #8 from Jonathan Strander <mblackwell1024(a)gmail.com> --- It's an old game, to the point that you shouldn't have to futz around and disable so many settings to get a playable framerate. The only one that should be heavy at this point is physX. Ido not have the demo installed anymore to test against personally however. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23993 --- Comment #9 from andy <andy86(a)fastwebnet.it> ---
you shouldn't have to futz around and disable so many settings to get a playable framerate.
Hello. Without disabling glsl i get some error in wine console log related to it and framerate have more lag, and sometimes drop to 30/50. Also with steam version. Antialiasing have often problem with wine. But i try just with demo that is less update that steam version. Anyway i didn't consider "old" a 2009 game. (and wine performance problem is not always related to game age). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23993 --- Comment #10 from Jonathan Strander <mblackwell1024(a)gmail.com> --- The assumption on my part was that most folks have updated their PCs once or twice since it came out (near a decade ago). The recommended specs a from then are much less than modern hardware. If that's true that you've upgraded in the last ten years and your PC can't brute force it at this point there is likely a bottleneck happening somewhere to consider. Maybe I should get the demo running again here so I can paste my own updated results. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23993 --- Comment #11 from andy <andy86(a)fastwebnet.it> --- Yes. I've updated my pc in 2013. But without settings i've mentioned the game have some fps drop. In every case I think that this bug can marked resolved or unconfirmed, because disabled option is not essentially to play game graphics well. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23993 Patrick McMunn <doctorwhoguy(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |doctorwhoguy(a)gmail.com --- Comment #12 from Patrick McMunn <doctorwhoguy(a)gmail.com> --- My PC is a potato by today's standards, but it's a pretty decent machine by 2013 standards: Dell Optiplex 745 with 8GB RAM, CPU upgraded from stock to an Intel Core2 Extreme Q6800 @ 2.93GHz and a Radeon R7 240. This desktop dual boots Gentoo Linux and Windows 10 Home. Under Linux with the latest version of Wine, Arkham Asylum runs at a barely playable, slow speed even with every graphics setting disabled or at the minimum -- even with the resolution as low as it will go at 640x480. But under Windows 10, I can play the game at full speed on those same settings with the only noticeable momentary stutter in frame rate when I enter an area that has to load new area data. Under Windows 10, I can max out all the graphics settings and play at a maximum resolution of 1920x1080, and while there is definitely a noticeably lower frame rate than when at lower settings, it is still at a playable speed and faster than under Linux at the minimum settings. The quality of the experience is very different, though. Under Windows 10 at maximum settings, the game still runs at close to normal speed but with a lower framerate. Under Linux at minimum settings, it just seems like the game is in perpetual slow motion (which gets REALLY bad once you get out of the first part of the game in the underground facility and make it to the surface of the island where lots of things are visible in the distance). This is a dual-boot machine, so the comparison is on identical hardware. There is clearly something going on here. I don't know how much a difference the quality of the video drivers is making, but it is hard to ascribe the astounding contrast in performance to just graphics driver performance. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23993 --- Comment #13 from Patrick McMunn <doctorwhoguy(a)gmail.com> --- I did a little digging and testing. I found a Wine plugin called d9vk which is now part of a more comprehensive plugin called dxvk which is a Directx 9/10/11 -> Vulkan translation layer for Wine. Since the game doesn't have a built-in FPS meter, this is purely subjective, but the performance I now see with this game is much more comparable to native Windows performance. If it's not completely on par, it is very close. And from what I've read online, the problem seems to lie in the DX9 shader compiler functionality of Wine. So this isn't so much a game-specific bug as a general deficiency in Wine's DX9 compatibility. Until this compatibility improves, I'd recommend the dxvk plugin for anyone dealing with performance problems with this game under Wine. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23993 Neko-san <nekoNexus(a)protonmail.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nekoNexus(a)protonmail.ch -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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