[Bug 14395] New: World of Warcraft regular crashes using NVidia Geforce 9600 GT
http://bugs.winehq.org/show_bug.cgi?id=14395 Summary: World of Warcraft regular crashes using NVidia Geforce 9600 GT Product: Wine Version: 1.1.0 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: vallidor(a)gangrenegang.com Created an attachment (id=14709) --> (http://bugs.winehq.org/attachment.cgi?id=14709) Terse output of wine. Frequent in-game crashes with no criteria required to reproduce other than logging into the game and "standing around". The only required factor is patience. The first crash typically occurs 30-minutes into a session, with the second 15-20 minutes after restarting, with gradually increasing frequency. Eventually, crashes will occur within seconds or minutes of each other, and by this threshold frequently cause the X server to crash. I have tested various NVidia driver versions, and two AMD64 systems with the same video card on two different distributions (Ubuntu Gutsy/Hardy x86_64 hybrid, and Sabayon 3.5 x86_64 fresh) as well as older versions of wine (0.9.6 and up) up to and including 1.1.0. Although I suspect this is an NVidia driver issue related to this card, I have read similar reports of World of Warcraft itself crashing on the Win32 platform with newer generation hardware as well, and as such am reporting this bug to Nvidia, Wine, and Blizzard. Attached is the wine output in text format. When crashing, a memory violation error window is displayed as well as the Blizzard bug report feedback window. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Adys <adys.wh+winehqdotorg(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |adys.wh+winehqdotorg(a)gmail.c | |om --- Comment #1 from Adys <adys.wh+winehqdotorg(a)gmail.com> 2008-11-06 06:13:33 --- err:wgl:X11DRV_wglCreatePbufferARB ((nil)): unexpected iPixelFormat(0) <= 0, returns NULL I haven't seen this error before. Does this still happen in 1.1.7? If so, could you attach a relevant error log (found in World of Warcraft/Errors folder, sorted by date). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Jason Rosenberg <smitty_the_smith(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |smitty_the_smith(a)yahoo.com --- Comment #2 from Jason Rosenberg <smitty_the_smith(a)yahoo.com> 2008-11-18 16:08:13 ---
Although I suspect this is an NVidia driver issue related to this card,
I have a GeForce 8400 GS and I've noticed Ubuntu (maybe Debian or linux as a whole I don't know) have installed Nvidia drivers poorly, so I use the .run files from Nvidia.com and they work much better. I hope that helps. good luck. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Karsten Elfenbein <kelfe(a)gmx.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |kelfe(a)gmx.de --- Comment #3 from Karsten Elfenbein <kelfe(a)gmx.de> 2008-11-28 08:49:00 --- do you have more than 4GB memory installed on that machine? if so what does top say in the VIRT colum of the wow process when you get close to a crash? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 CHRIS(a)BAD2BEEF <chris(a)bad2beef.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |chris(a)bad2beef.net --- Comment #4 from CHRIS(a)BAD2BEEF <chris(a)bad2beef.net> 2008-12-03 23:42:52 --- (In reply to comment #3)
do you have more than 4GB memory installed on that machine? if so what does top say in the VIRT colum of the wow process when you get close to a crash?
I am having a similar problem, and for me the answer to your first question is yes. I was monitoring memory utilization and the virtual image size slowly crept up to 4092MB where it stayed for some time. I never did see it cross the 4096 mark. WoW crashed while still at 4092 but may have been trying to allocate more. I tend to notice this problem when switching areas, and new textures for those areas need to be loaded. If I'm very lucky, the actual crash is proceeded by various missing textures, mostly in the UI and map. On very rare occasions I will see a shaded but untextured polygon. I've tried this with multiple versions of Wine and the NVIDIA driver blobs. I will attempt to through some notes together when I have time. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Dan Kegel <dank(a)kegel.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dank(a)kegel.com --- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-12-04 04:43:24 --- Sweet. I wonder if a short run of the app under valgrind would reveal the leak. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 --- Comment #6 from Karsten Elfenbein <kelfe(a)gmx.de> 2008-12-04 12:46:51 --- ok what I know about the leaking of memory under wine with more than 4gb ram first I used 8gb memory wow and other apps start at around 3.8gb virt size and increase at different speed to 4gb mark where the apps starts to act up/crash apps showing this are wow while changing zones for just over time, company of heroes at the loading screen (has about 3-4k fps then drops to 150fps when it hits the 4gb mark after a few seconds) team fortress 2 is affected as well (probably all steam apps) happens with wine and crossover a way to reduce the effects are basicly to not use the 8gb (I used the "mem" kernel parameter to limit the memory amount to 4gb) swap size is about 12gb on my system -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Denis Zhdanov <altwazar(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |altwazar(a)gmail.com --- Comment #7 from Denis Zhdanov <altwazar(a)gmail.com> 2008-12-06 09:43:38 --- Confirm 8800 gtx ultra. WoW crushed, when WoW.exe near 4066 of virtual memory. 5953 sad 20 0 4063m 1.0g 28m S 4 34.5 33:54.25 WoW.exe -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 --- Comment #8 from CHRIS(a)BAD2BEEF <chris(a)bad2beef.net> 2008-12-06 17:02:12 --- So assuming this is the problem, what do we do about it? Limiting my entire 4 core 8GB system for 4GB of memory just for one app seems silly. Why does something that provide a 32 bit API allow an app to allocate more memory than it can address? Being not at all familiar with the Wine code, what I can I do to help get this resolved? What information or testing is needed to get a better grip on this? Are there any workarounds in the mean time? If I attempt ulimit at 2 or 3GB, I have issues loading libraries and cannot run the app. If I set it just under 4GB, it will eventually still blow up. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 --- Comment #9 from CHRIS(a)BAD2BEEF <chris(a)bad2beef.net> 2008-12-06 17:20:21 --- Created an attachment (id=17696) --> (http://bugs.winehq.org/attachment.cgi?id=17696) Last few lines of stderr during a crash This happened during a ulimit test. Numbers are: 10911 chris 20 0 3911m 510m 204m S 3 6.4 8:39.78 WoW.exe -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 --- Comment #10 from CHRIS(a)BAD2BEEF <chris(a)bad2beef.net> 2008-12-06 17:38:21 --- Created an attachment (id=17697) --> (http://bugs.winehq.org/attachment.cgi?id=17697) Last few lines of stderr during crash without ulimit Much more useful. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 --- Comment #11 from Adys <adys.wh+winehqdotorg(a)gmail.com> 2008-12-06 22:31:58 --- (In reply to comment #10)
Created an attachment (id=17697) --> (http://bugs.winehq.org/attachment.cgi?id=17697) [details] Last few lines of stderr during crash without ulimit
Much more useful.
Could you have a read through bug 16131? This sounds like the same issue. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 --- Comment #12 from Denis Zhdanov <altwazar(a)gmail.com> 2008-12-07 00:03:05 --- sad(a)sad-desktop ~ $ tail -n 30 WOWERROR fixme:win:EnumDisplayDevicesW ((null),0,0x3af59c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3af530,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3af520,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3af018,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3af150,0x00000000), stub! fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x139cc8,0x139bc8): stub fixme:win:EnumDisplayDevicesW ((null),0,0x3adf1c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3adf44,0x00000000), stub! fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 5000 fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 5000 fixme:reg:GetNativeSystemInfo (0x374025c4) using GetSystemInfo() fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB fixme:imm:ImmReleaseContext (0x30050, 0x138bd0): stub fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800000c) fixme:win:EnumDisplayDevicesW ((null),0,0x3adae4,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3ad30c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3ad30c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3ad30c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3ad30c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3aded4,0x00000000), stub! fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800000c) fixme:win:EnumDisplayDevicesW ((null),0,0x3adae4,0x00000000), stub! err:ntdll:RtlpWaitForCriticalSection section 0x624d33c "?" wait timed out in thread 0035, blocked by 0027, retrying (60 sec) fixme:win:EnumDisplayDevicesW ((null),0,0x3ad30c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3ad30c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3ad30c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3ad30c,0x00000000), stub! Last 30 lines from stderr. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 --- Comment #13 from Denis Zhdanov <altwazar(a)gmail.com> 2008-12-07 00:05:14 --- sad(a)sad-desktop ~ $ ulimit -a | grep virtual virtual memory (kbytes, -v) unlimited I don't try to limit virtual memory. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Alexander Trauzzi <atrauzzi(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |atrauzzi(a)gmail.com --- Comment #14 from Alexander Trauzzi <atrauzzi(a)gmail.com> 2008-12-07 09:31:02 --- I have to note that I have been experiencing intermittent freezes as well. The most I have observed is that they are totally random, do not occur immediately and cause the game to hang (but not my X server). My system is not running hot at all, and this never used to happen in previous combinations of Ubuntu and WINE. Is there any way I can generate crash information without having the console interfere with gameplay? Let me know! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Mathieu Rini <lawcorn(a)lawcorn.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #15 from Mathieu Rini <lawcorn(a)lawcorn.net> 2008-12-09 01:51:13 --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Mathieu Rini <lawcorn(a)lawcorn.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |lawcorn(a)lawcorn.net -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Kai Blaschke <webmaster(a)thw-theorie.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |webmaster(a)thw-theorie.de --- Comment #16 from Kai Blaschke <webmaster(a)thw-theorie.de> 2008-12-09 03:01:00 --- I'd like to confirm this bug, and add my own experience. I'm using a GeForce 7800GT, my system is running with 2 GB of RAM. During gameplay, the virtual memory usage of WoW is around 3050 MB, but when I enter Dalaran, or a zone from where it can be seen, memory usage jumps up to 4000 MB. As mentioned in comment #4, WoW is likely to crash if the value reaches 4096 MB. To reproduce it, I just need to set my graphic settings to high, and walk around in dalaran on prime time. After a few seconds, random, untextured polygons start to appear for a short while, and finally WoW crashes. Crashes in other areas are less frequent, but *always* happen when the virtual memory usage exceeds 4GB. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Mike Krüger <mike(a)icsharpcode.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mike(a)icsharpcode.net --- Comment #17 from Mike Krüger <mike(a)icsharpcode.net> 2008-12-09 09:16:44 --- confirmed with Geforce 9800GTX and 8GB RAM. I now using a cheap ATI card (their bugs are less serve, maybe I'll upgrade it to a better one if the ATI drivers become more decent). However the best would be fixing this bug :) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Bas Koopmans <winebugs(a)badako.nl> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winebugs(a)badako.nl --- Comment #18 from Bas Koopmans <winebugs(a)badako.nl> 2008-12-22 02:30:37 --- Confirmed with a NVidia 9800GTX+ running on Gentoo x86_64 Running it on my previous card (NV 7800GTX) yields the same crashes and a slightly reduced framerate. I have no non-NV card to test with, unfortunately. top shows over 4090MB of virtual memory usage, but if I do not venture into Dalaran, or stay away from certain sections of Dragonblight and Crystalsong Forest, the crash _will not_ occur and I can play pretty much indefinetly. (This was tested... Thouroughly). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 --- Comment #19 from Kai Blaschke <webmaster(a)thw-theorie.de> 2008-12-22 03:20:07 --- The workaround posted for bug #10778 resolved both the crashes and the fps drop for me. Now I can finally look down from Dalaran without getting a crash. Memory usage has dropped to about 2500 MB vmem, even on busy days with lots of players in visible range. BUT - even if this helps, I won't consider this patch a solution, as it just moves the limit a bit further. As mentioned in the comments, the actual problem lies deep inside the Wine virtual memory handler, is is not an easy fix even for the responsible developers. There is a lengthy discussion at bug #13335, start here: http://bugs.winehq.org/show_bug.cgi?id=13335#c96 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Jason Rosenberg <smitty_the_smith(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|smitty_the_smith(a)yahoo.com | -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 --- Comment #20 from Adys <adys.wh+winehqdotorg(a)gmail.com> 2009-01-21 18:13:21 --- This bug is a duplicate of bug 16131, which itself is a duplicate of bug 10778. Probably best to group those up. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Jeff Zaroyko <jeffz(a)jeffz.name> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |DUPLICATE --- Comment #21 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-05-23 09:30:08 --- marking duplicate as per comment 19 and 20. *** This bug has been marked as a duplicate of bug 10778 *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14395 Jeff Zaroyko <jeffz(a)jeffz.name> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #22 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-05-23 09:32:24 --- closing -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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