[Bug 1396] New: - Whicked Textures in OpenGL Games when compiling with XFree86 4.3 & glibc 2.3
http://bugs.winehq.com/show_bug.cgi?id=1396 Summary: Whicked Textures in OpenGL Games when compiling with XFree86 4.3 & glibc 2.3 Product: Wine Version: CVS Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P4 Component: wine-multimedia AssignedTo: wine-bugs(a)winehq.com ReportedBy: doomedchild(a)gmx.de I ran Half-Life with Wine on Redhat 8 with XFree 4.2.x and glibc 2.2.x without any graphical issues. But when I compile on RH 9 with XFree 4.3.x and glibc 2.3.x I get whicked texturing in most OpenGL-Games (mainly Half-Life). My System: AMD TBird 1200C 382 MB RAM VIA K7VZA KT133 Chipset ATI Radeon 7500 AGP DO NOT REPLY TO THIS EMAIL, BUT PLEASE POST YOUR BUG RELATED COMMENTS THROUGH THE WEB INTERFACE AVAILABLE AT <http://bugs.winehq.com/show_bug.cgi?id=1396>. ANY REPLY MADE TO THIS MESSAGE WILL NOT BE COLLECTED AND INSERTED IN THE BUG DATABASE.
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