[Bug 41704] New: Crashes at the start up of SplinterCell 1.05
https://bugs.winehq.org/show_bug.cgi?id=41704 Bug ID: 41704 Summary: Crashes at the start up of SplinterCell 1.05 Product: Wine Version: 1.9.22 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: n296869(a)rtrtr.com Distribution: --- Created attachment 56113 --> https://bugs.winehq.org/attachment.cgi?id=56113 Crash report According to Wine App Db it has Gold rating but crashes right after it starts. Anything obvious? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41704 fjfrackiewicz(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz(a)gmail.com --- Comment #1 from fjfrackiewicz(a)gmail.com --- (In reply to whatbug from comment #0)
Created attachment 56113 [details] Crash report
According to Wine App Db it has Gold rating but crashes right after it starts. Anything obvious?
Can you start the game via your terminal and add the terminal output as an attachment? Might help to see what happens just before the game crashes. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41704 --- Comment #2 from whatbug <n296869(a)rtrtr.com> --- err:ntdll:RtlpWaitForCriticalSection section 0x7bce2820 "loader.c: loader_section" wait timed out in thread 001b, blocked by 0022, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x7bce2820 "loader.c: loader_section" wait timed out in thread 001a, blocked by 0022, retrying (60 sec) fixme:exec:SHELL_execute flags ignored: 0x00000100 fixme:exec:SHELL_execute flags ignored: 0x00004100 wine: Unhandled page fault on read access to 0x00000078 at address 0x7bc50144 (thread 0029), starting debugger... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41704 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #3 from winetest(a)luukku.com --- Could be related to bug 41339. Also could be real regression. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41704 --- Comment #4 from whatbug <n296869(a)rtrtr.com> --- Created attachment 56160 --> https://bugs.winehq.org/attachment.cgi?id=56160 Same crash on 1.7.24, doesn't look as regression -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41704 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com --- Comment #5 from Béla Gyebrószki <gyebro69(a)gmail.com> --- I can't reproduce the problem, but I have the Steam version (title screen shows v1.05 as the game version). ...
PE 51080000-510e1000 Deferred dsound PE 70bd0000-70c34000 Deferred shlwapi ...
Is there a reason for using the native versions of those 2 dlls? Just in case, can you try the game after issuing 'winetricks alldlls=builtin' ? wine-1.9.23-93-g8a4508c Fedora 24 x86_64 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41704 --- Comment #6 from whatbug <n296869(a)rtrtr.com> --- Doesn't help. Trying to trace it with debug options I've seen this: 002c:Call KERNEL32.GetModuleHandleA(11188afc "kernel32.dll") ret=10f65e51 002c:Ret KERNEL32.GetModuleHandleA() retval=7b410000 ret=10f65e51 002c:Call KERNEL32.GetProcAddress(7b410000,11188af0 "FlsAlloc") ret=10f65e65 002c:Ret KERNEL32.GetProcAddress() retval=7b423c04 ret=10f65e65 002c:Call KERNEL32.GetProcAddress(7b410000,11188ae4 "FlsGetValue") ret=10f65e72 002c:Ret KERNEL32.GetProcAddress() retval=7b43d7e0 ret=10f65e72 002c:Call KERNEL32.GetProcAddress(7b410000,11188ad8 "FlsSetValue") ret=10f65e7f 002c:Ret KERNEL32.GetProcAddress() retval=7b43d830 ret=10f65e7f 002c:Call KERNEL32.GetProcAddress(7b410000,11188ad0 "FlsFree") ret=10f65e8c 002c:Ret KERNEL32.GetProcAddress() retval=7b423c1c ret=10f65e8c 002c:Call KERNEL32.FlsAlloc(10f65cb1) ret=10f65ecd 002c:Ret KERNEL32.FlsAlloc() retval=00000001 ret=10f65ecd 002c:Call KERNEL32.UnhandledExceptionFilter(0033f804) ret=7bc9dbc3 something messy around FlsAlloc. Any ideas? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41704 --- Comment #7 from Béla Gyebrószki <gyebro69(a)gmail.com> --- (In reply to whatbug from comment #6)
Doesn't help. Trying to trace it with debug options I've seen this:
002c:Call KERNEL32.GetModuleHandleA(11188afc "kernel32.dll") ret=10f65e51 002c:Ret KERNEL32.GetModuleHandleA() retval=7b410000 ret=10f65e51 002c:Call KERNEL32.GetProcAddress(7b410000,11188af0 "FlsAlloc") ret=10f65e65 002c:Ret KERNEL32.GetProcAddress() retval=7b423c04 ret=10f65e65 002c:Call KERNEL32.GetProcAddress(7b410000,11188ae4 "FlsGetValue") ret=10f65e72 002c:Ret KERNEL32.GetProcAddress() retval=7b43d7e0 ret=10f65e72 002c:Call KERNEL32.GetProcAddress(7b410000,11188ad8 "FlsSetValue") ret=10f65e7f 002c:Ret KERNEL32.GetProcAddress() retval=7b43d830 ret=10f65e7f 002c:Call KERNEL32.GetProcAddress(7b410000,11188ad0 "FlsFree") ret=10f65e8c 002c:Ret KERNEL32.GetProcAddress() retval=7b423c1c ret=10f65e8c 002c:Call KERNEL32.FlsAlloc(10f65cb1) ret=10f65ecd 002c:Ret KERNEL32.FlsAlloc() retval=00000001 ret=10f65ecd 002c:Call KERNEL32.UnhandledExceptionFilter(0033f804) ret=7bc9dbc3
something messy around FlsAlloc. Any ideas?
You should the try the game from a valid source, because cracks and whatsoever are not supported here.
00000125 (D) C:\Games\R.G. Catalyst\Tom Clancy`s Splinter Cell - Chaos Theory\System\splintercell3.exe
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https://bugs.winehq.org/show_bug.cgi?id=41704 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |austinenglish(a)gmail.com --- Comment #8 from winetest(a)luukku.com ---
You should the try the game from a valid source, because cracks and whatsoever are not supported here.
00000125 (D) C:\Games\R.G. Catalyst\Tom Clancy`s Splinter Cell - Chaos Theory\System\splintercell3.exe
https://www.reddit.com/r/Piracy/comments/392mna/is_rg_catalyst_legit/ To me it looks like this game has been pirated and should be closed therefore. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41704 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |WONTFIX --- Comment #9 from Austin English <austinenglish(a)gmail.com> --- Pirated software is not supported. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41704 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #10 from Austin English <austinenglish(a)gmail.com> --- Closing. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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