[Bug 2229] Crash Interface unknown when creating D3DDevice running Stuart Little 2
http://bugs.winehq.org/show_bug.cgi?id=2229 lionel.ulmer(a)free.fr changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |ASSIGNED ------- Additional Comments From lionel.ulmer(a)free.fr 2004-17-05 04:44 ------- Could you (just to try it) add the line with '+' before it to the dlls/ddraw/direct3d/mesa.c file in the create_device_helper function : if ((iid == NULL) || (IsEqualGUID(&IID_D3DDEVICE_OpenGL, iid)) || + (IsEqualGUID(&IID_IDirect3DRampDevice, iid)) || (IsEqualGUID(&IID_IDirect3DHALDevice, iid)) || (IsEqualGUID(&IID_IDirect3DTnLHalDevice, iid)) || (IsEqualGUID(&IID_IDirect3DRefDevice, iid))) { It may have chances to work... Report any visual corruptions you have though. I still wonder why this game (that seems not THAT old from what I can see from my Googling) would use such an obsolete device. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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