[Bug 45934] New: League of legends : No sound in-game
https://bugs.winehq.org/show_bug.cgi?id=45934 Bug ID: 45934 Summary: League of legends : No sound in-game Product: Wine-staging Version: 3.17 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: scrimekiler(a)yahoo.fr CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com Distribution: --- Created attachment 62462 --> https://bugs.winehq.org/attachment.cgi?id=62462 WINEDEBUG=-all,+dsound When starting league of legends, the sound works, even in champion select. But after the game has loaded, there is no more sound. Using alsa-lib-1.1.6-r1, tried with 1.1.2, the 32 bits version are also installed. Kernel : 4.14.8-gentoo-r1 Please tell me if you need additionnal logs or specific WINEDEBUG channels -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45934 --- Comment #1 from Someone <scrimekiler(a)yahoo.fr> --- If I check "disable all sound" before the game start, and I enable it when game has started, I get the following error (that may be related) : ALSA lib /var/tmp/portage/media-libs/alsa-lib-1.1.6-r1/work/alsa-lib-1.1.6/src/pcm/pcm.c:8424:(snd_pcm_recover) underrun occurred -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45934 --- Comment #2 from Someone <scrimekiler(a)yahoo.fr> --- Created attachment 62470 --> https://bugs.winehq.org/attachment.cgi?id=62470 default wine debug output -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45934 zzzzzyzz(a)hacari.org changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zzzzzyzz(a)hacari.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45934 --- Comment #3 from Someone <scrimekiler(a)yahoo.fr> --- I added a dmixer in the .asoundrc file which turned the ALSA underrun errors into a warning about playback device. It seems the problem comes from the fact LoL is trying to use the capture device + several sound channels I didn't try to use an asym yet I installed pulseaudio, and the sound now works... However, this bug is still open because wine should work with alsa without the need of pulseaudio -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45934 Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |-unknown Product|Wine-staging |Wine --- Comment #4 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> --- Staging is required to run League of legends but the bugs is more than liking in plain wine. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45934 Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick(a)piezo-forte.be --- Comment #5 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- Hello, Is this still an issue with current game client & Wine? Note that I don't need staging anymore to play League of Legends, only the patch linked in bug 54793 & winetricks corefonts. Regards. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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