[Bug 43775] New: Heroes of the Storm crash on start with d3d11
https://bugs.winehq.org/show_bug.cgi?id=43775 Bug ID: 43775 Summary: Heroes of the Storm crash on start with d3d11 Product: Wine Version: 2.17 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: maxi.cass11(a)gmail.com Distribution: --- Created attachment 59282 --> https://bugs.winehq.org/attachment.cgi?id=59282 terminal Output 2.17-staging with dx11 I don't know if the bug is in the non-staging version because Battlenet crash in non-staging. My game crash on my laptop with d3d11, I need to set the -dx9 argument to correct this. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Amosar <maxi.cass11(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |Mint CC| |maxi.cass11(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Amosar <maxi.cass11(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #59282|0 |1 is obsolete| | --- Comment #1 from Amosar <maxi.cass11(a)gmail.com> --- Created attachment 59343 --> https://bugs.winehq.org/attachment.cgi?id=59343 terminal Output wine 2.18 with dx11 and without BattleNet -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Amosar <maxi.cass11(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|2.17 |2.18 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 sykhro <sykhro(a)protonmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sykhro(a)protonmail.com --- Comment #2 from sykhro <sykhro(a)protonmail.com> --- Is CSTM enabled? The game works fine in DX11 mode for me (Wine 2.18, amdgpu) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #3 from Amosar <maxi.cass11(a)gmail.com> --- CSMT is enable and the game work fine in dx11 mode on my desktop computer but crash on my laptop. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #4 from sykhro <sykhro(a)protonmail.com> --- Turns out my game didn't crash because DX11 simply doesn't exist on Windows XP. Now that staging 2.18 has fixed the browser issues, I can see DX11 does indeed crash (winver 7). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #5 from Amosar <maxi.cass11(a)gmail.com> --- Still present on 2.18-staging -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #6 from Amosar <maxi.cass11(a)gmail.com> --- With the next maj, hots no longer support windows xp and Vista I think it is another way to say (we no longer support dx9). If it's this, this problem can prevent us to play after this update -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #7 from Amosar <maxi.cass11(a)gmail.com> --- Created attachment 59474 --> https://bugs.winehq.org/attachment.cgi?id=59474 Terminal output with wine 2.18-staging and dx11 on used wineprefix I precise this log is from a wineprefix used by differents programs The game lock with err:ntdll:RtlpWaitForCriticalSection section 0x1425e9bd0 "?" wait timed out in thread 00ec, blocked by 00e8, retrying (60 sec) I have tried this but it not working https://github.com/gamax92/wine-overwatch/wiki/Shit-Overwatch-Says#errntdllr... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #8 from Amosar <maxi.cass11(a)gmail.com> --- Created attachment 59475 --> https://bugs.winehq.org/attachment.cgi?id=59475 Log from clean winePrefix with Blizzard CrashInfos I have test with clean wineprefix and I have another error I send you it with all data that I have -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #9 from Amosar <maxi.cass11(a)gmail.com> --- Still present on 2.19 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Amosar <maxi.cass11(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #59343|0 |1 is obsolete| | --- Comment #10 from Amosar <maxi.cass11(a)gmail.com> --- Created attachment 59610 --> https://bugs.winehq.org/attachment.cgi?id=59610 terminal Output wine 2.20 with dx11 and without BattleNet Still present on 2.20 After the update the game still work with dx9 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #11 from Amosar <maxi.cass11(a)gmail.com> --- Still present on 3.0 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #12 from Matteo Bruni <matteo.mystral(a)gmail.com> --- The first log you attached points to a crash in d3dx11_42.dll while the second is probably due to d3dcompiler. Both seem weird given that there are native versions of d3dx11 and d3dcompiler in the game directory (for me at least) and we prefer native versions of both when available. Please check that you didn't set any builtin override for those DLLs in winecfg and attach a +loaddll log. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Amosar <maxi.cass11(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #59610|0 |1 is obsolete| | --- Comment #13 from Amosar <maxi.cass11(a)gmail.com> --- Created attachment 60470 --> https://bugs.winehq.org/attachment.cgi?id=60470 terminal Output wine 3.1 with dx11 and clean wine prefix I have send a log from my default wine prefix, and clean wine prefix. The log attached to this post is from a clean wine prefix. And I have tried to override d3dx11_42 and d3dx11_43 to native,built-in and the game crash again. I hope it can help you and I'm sorry if I make mistake with the bug submission. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #14 from Matteo Bruni <matteo.mystral(a)gmail.com> --- Can you try to run HeroesSwitcher_x64.exe manually from the C:\Program Files (x86)\Heroes of the Storm\Support64\ directory (i.e. bypassing the Battle.net app)? I suspect the game is started from a different working directory when run from the app and then it can't find the native DLLs stored there. That in turn might be a Wine bug but it might also be a Battle.net bug. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Amosar <maxi.cass11(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #59475|0 |1 is obsolete| | --- Comment #15 from Amosar <maxi.cass11(a)gmail.com> --- Created attachment 60569 --> https://bugs.winehq.org/attachment.cgi?id=60569 crashinfo wine3.2 I have tried to run the game with HeroesSwitcher_x64.exe I don't know if it's a relevant information but I have see this error on the crash.txt file ACCESS_VIOLATION reading from 0x0000000000000000: DBG-OPTIONS<FunctionsOnly SingleLine> DBG-ADDR<0000000140BDF458>("") <- DBG-ADDR<0000000140BE127F>("") <- DBG-ADDR<0000000140BBA27E>("") DBG-OPTIONS<> -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Simon Körner <winehq(a)lubiland.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winehq(a)lubiland.de -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 themainliner <themainliner(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |themainliner(a)hotmail.com --- Comment #16 from themainliner <themainliner(a)hotmail.com> --- (In reply to Matteo Bruni from comment #14)
Can you try to run HeroesSwitcher_x64.exe manually from the C:\Program Files (x86)\Heroes of the Storm\Support64\ directory (i.e. bypassing the Battle.net app)?
I suspect the game is started from a different working directory when run from the app and then it can't find the native DLLs stored there. That in turn might be a Wine bug but it might also be a Battle.net bug.
https://pastebin.com/7vKw4Muy This is my wine-staging 3.3 output after inputing: "WINEDEBUG=+loaddll WINEPREFIX="$HOME/.HotSClean" wine '/media/Games/Heroes of the Storm/Support64/HeroesSwitcher_x64.exe' -dx11 &>/$HOME/Desktop/output.log" fresh WINEPREFIX and HeroesSwitcher_x64.exe run directly (this is how I always start the game due to ongoing issues with Battle.net). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #17 from themainliner <themainliner(a)hotmail.com> --- Created attachment 60785 --> https://bugs.winehq.org/attachment.cgi?id=60785 +loaddll trace -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 tokktokk <fdsfgs(a)krutt.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs(a)krutt.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Dox <IngeniousDox(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |IngeniousDox(a)gmail.com --- Comment #18 from Dox <IngeniousDox(a)gmail.com> --- I just want to add: DX11 still works fine with Staging 2.15. After 2.15 only DX9 works, but that crashes often in menus / start of loading a map, making it not fun to use. (I think the crash happens when the game needs to retrieve data from server). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #19 from themainliner <themainliner(a)hotmail.com> --- Hmmm...this in an interesting situation...I am now running three versions of Wine. Wine-staging 3.5 for Final Fantasy XIV, wine+pba for World of Warcraft and wine-staging 2.15 for HotS...this is not ideal. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #20 from Dox <IngeniousDox(a)gmail.com> --- DX9 and 32 bit support ending, and will stop working in the coming months: https://us.battle.net/forums/en/heroes/topic/20762156720 Making a DX11 fix slightly more important. Since not everyone can have Staging 2.15 around just for HotS. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #21 from themainliner <themainliner(a)hotmail.com> --- We could fix (sidestep) three bugs (this, 44872 and 43849) if we can retore HotS to working with a 64-prefix and DX11. I managed to get HotS working in Lutris, with some fiddling. I created a fresh 64-bit prefix and used winetricks to install d3dx11_42 and d3dx11_43. HotS loaded up and I set Graphics Quality options to High. I browsed to Collection | Heroes | Warriors | D.va and selected Try. Call Mech worked perfectly without crashing the client. The only issue I encountered was that in my multi-monitor environment I could not keep the mouse cursor within the HotS window. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #22 from sykhro <sykhro(a)protonmail.com> --- (In reply to themainliner from comment #21)
We could fix (sidestep) three bugs (this, 44872 and 43849) if we can retore HotS to working with a 64-prefix and DX11.
I managed to get HotS working in Lutris, with some fiddling. I created a fresh 64-bit prefix and used winetricks to install d3dx11_42 and d3dx11_43. HotS loaded up and I set Graphics Quality options to High. I browsed to Collection | Heroes | Warriors | D.va and selected Try. Call Mech worked perfectly without crashing the client.
The only issue I encountered was that in my multi-monitor environment I could not keep the mouse cursor within the HotS window.
Did you start the game manually or via Battle.Net? The game ships its own d3d11_42.dll, and Battle.Net will check if the file has been replaced or tampered with (and probably forces the game to load that one as an anticheat measure in a similar way to OW) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #23 from Dox <IngeniousDox(a)gmail.com> --- I created a fresh prefix and winetricked d3dx11_42 and d3dx11_43, I'm still getting the error. What else did you do to make it work? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #24 from themainliner <themainliner(a)hotmail.com> --- I used Lutris to manage my wine versions in parallel. 1. Created a fresh (64-bit) wineprefix: "~/.HotS64" 2. WINEPREFIX="~/.HotS64" winetricks d3dx11_42 d3dx11_43 Launced Lutris: 3. Used 'Install runners' on the 'Game info' tab to install other Wine versions. 4. Set 'Wine' as 'Runner' 5. 'Game options' tab: pointed Lutris at 'HeroesSwitcher_x64.exe', and the new Wine prefix 6. under the 'Runner Options' tab select 'Wine version': 'staging-2.15-x86_64' If there is a cleaner, manual of installing *extra* versions of Wine side-by-side please point me at resources for that. I used Lutris simply to manage this (I also used PlayOnLinux without useable results). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #25 from themainliner <themainliner(a)hotmail.com> --- Sorry, I covered everything in my first comment without reiterating that I was using wine-staging 2.15! In Comment 19 I expanded my situation: "I am now running three versions of Wine. Wine-staging 3.4 for Final Fantasy XIV, wine+pba for World of Warcraft and wine-staging 2.15 for HotS...this is not ideal." Sorry for that omission. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #26 from Dox <IngeniousDox(a)gmail.com> --- To make HotS work with D11 on Wine Staging 3.5, you can do 2 things: - Install d3dcompiler_43 with "winetricks d3dcompiler_43" - Or copy "d3dcompiler_47.dll" from Support64 to folder "Versions/Base63635", and set it to Native in winecfg. (Credit goes to Amosar on Discord) According to Amosar: With wine staging 2.15, wine is able to track the good dll on support64 file but with the newer version he can't Anyways, this lets me log in and play with full extreme on DX11. The game still crashes from time to time just like with DX9, I think when retrieving information from server. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #27 from themainliner <themainliner(a)hotmail.com> --- Thanks Dox and Amosar! TotS AppDB page How-to updated! I created a fresh 64-bit wineprefix, no dll overrides, set to Windows 7 and experimented. I found I could play with the 64-bit client with DX11 with only one step: Copy /media/Games/Heroes of the Storm/Support64/d3dcompiler_47.dll to /media/Games/Heroes of the Storm/Versions/Base63635. No dll override in winecfg and no winetricks d3dcompiler_43... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #28 from Amosar <maxi.cass11(a)gmail.com> --- themainliner I have test and I can confirm we don't need to set d3dcompiler_47 to native. Okay I think this bug can be a duplicate of many bug relative to the dll loading. with d3dcompiler on support64 folder: 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3d9.dll" at 0x7fdb23950000: builtin 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dcompiler_47.dll" at 0x7fdb23360000: builtin 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ddraw.dll" at 0x7fdb230c0000: builtin with d3dcompiler on Versions/Base63635 31:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3d9.dll" at 0x7f727e780000: builtin 0031:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dcompiler_47.dll" at 0x7f727e190000: builtin 0031:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\d3dcompiler_47.dll" : builtin 0031:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f727e150000: builtin 0031:trace:loaddll:load_native_dll Loaded L"C:\\Program Files (x86)\\Heroes of the Storm\\Versions\\Base63635\\D3DCOMPILER_47.dll" at 0x180000000: native 0031:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ddraw.dll" at 0x7f727dea0000: builtin -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #29 from Dox <IngeniousDox(a)gmail.com> --- HotS had an update, folder to copy "d3dcompiler_47.dll" in is now "Versions/Base64100". -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #30 from Dox <IngeniousDox(a)gmail.com> --- Folder is now Base64129. I'm not going to keep posting it. Lets make it generic and say that you need to put the d3dcompiler_47 in the BaseXXXXX folder below Versions folder. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Status|UNCONFIRMED |NEW --- Comment #31 from Matteo Bruni <matteo.mystral(a)gmail.com> --- (In reply to Dox from comment #30)
Folder is now Base64129.
I'm not going to keep posting it. Lets make it generic and say that you need to put the d3dcompiler_47 in the BaseXXXXX folder below Versions folder.
Just copying it into drive_c/windows/system32 should avoid having to copy it again every time there is an update. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #32 from themainliner <themainliner(a)hotmail.com> --- While game launches and plays very well with DX11 and Graphics Quality set above Low, the score screen is still appearing garbled. It is possible to read but with difficulty. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #33 from themainliner <themainliner(a)hotmail.com> --- Copying /${YOURFULLPATH}/Heroes of the Storm/Support64/d3dx11_42.dll to ~/.HotSPREFIX/drive_c/windows/system32/ resolves the stat screen garbling and the screenshot crash issue. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #34 from Dox <IngeniousDox(a)gmail.com> --- As a workaround, I was trying to use Winetricks. I was able to install `d3dx11_42.dll`, but `d3dcompiler_47.dll` isn't available to be installed yet with Winetricks. I opened an issue on winetricks github for this: https://github.com/Winetricks/winetricks/issues/1012 Austin responded quickly. Basically it is distributed as a MSU package. To extract this requires a patch that is already in Staging, but not yet in Wine: https://github.com/wine-staging/wine-staging/tree/master/patches/wusa-MSU_Pa... So once this is added, he can add it to winetricks. Or if anyone knows another way to extract it, let us know please. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3dx11 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Linards <linards.liepins(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |linards.liepins(a)gmail.com --- Comment #35 from Linards <linards.liepins(a)gmail.com> --- Cannot reproduce after: 1. Upgrading from Mesa 18.2.8 to 18.3.3 via https://copr.fedorainfracloud.org/coprs/petrb/mesa/ 2. Upgrading from ASUS Radeon HD 7790 to XFX Radeon RX 580 Black Edition GTR-S 8GB ( BestBuy-only version with Red Logo and Vent leds ) Only change was long time ago coped d3dx11_42.dll for Support64 to system32 directory, jet I believe it has been already replaced with upgrade in 3.x and 4.0 staging version. Graphics: Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590] vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0 chip ID: 1002:67df Display: x11 server: Fedora Project X.org 1.20.3 driver: amdgpu compositor: gnome-shell v: 3.30.2 resolution: 1920x1080~60Hz OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.27.0 4.20.6-200.fc29.x86_64 LLVM 7.0.1) v: 4.5 Mesa 18.3.3 direct render: Yes -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #36 from Matteo Bruni <matteo.mystral(a)gmail.com> --- (In reply to Linards from comment #35)
Only change was long time ago coped d3dx11_42.dll for Support64 to system32 directory, jet I believe it has been already replaced with upgrade in 3.x and 4.0 staging version.
Nope, Wine won't replace the DLL you copied to system32. FWIW, probably the best way to workaround this bug is to create a DWORD SafeDllSearchMode registry key under "HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session Manager" and set it to 0. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3dx11 |directx-d3d-util -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #37 from joaopa <jeremielapuree(a)yahoo.fr> --- Still a bug in wine-5.10? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 minion <minion.procyk(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |minion.procyk(a)gmail.com --- Comment #38 from minion <minion.procyk(a)gmail.com> --- can confirm still a bug in wine-5.11. I will also note however I did not get this to start by setting -dx9 as a launch config for the game either. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 --- Comment #39 from joaopa <jeremielapuree(a)yahoo.fr> --- Does the bug still occur with wine-7.2? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 i.Dark_Templar <idarktemplar(a)mail.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |idarktemplar(a)mail.ru --- Comment #40 from i.Dark_Templar <idarktemplar(a)mail.ru> --- As far as I'm aware it works fine with wine 7.18 without staging patches and with nvidia drivers 470.141.03. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43775 Neko-san <nekoNexus(a)protonmail.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nekoNexus(a)protonmail.ch -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=43775 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonathan(a)pearce.name --- Comment #41 from Matteo Bruni <matteo.mystral(a)gmail.com> --- *** Bug 43849 has been marked as a duplicate of this bug. *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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