[Bug 56713] New: Vampire: The Masquerade - Bloodlines Vampire.exe process keeps lingering
https://bugs.winehq.org/show_bug.cgi?id=56713 Bug ID: 56713 Summary: Vampire: The Masquerade - Bloodlines Vampire.exe process keeps lingering Product: Wine Version: 9.8 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: accounts.winehq.org(a)vv221.fr Distribution: --- After quitting Vampire: The Masquerade - Bloodlines, the "Vampire.exe" process keeps lingering and must be killed or it will keep running endlessly. This is especially noticeable when running the game in a virtual desktop, because the virtual desktop will keep lingering too until the "Vampire.exe" process is killed. Despite the bug metadata being set to WINE 9.8, the current 9.9 build is affected too (but is not proposed when opening a new bug report). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56713 --- Comment #1 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- Please provide the REQUIRED console log. https://wiki.winehq.org/Bugs -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56713 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56713 --- Comment #2 from vv221 <accounts.winehq.org(a)vv221.fr> --- Created attachment 76498 --> https://bugs.winehq.org/attachment.cgi?id=76498 vampire-the-masquerade-bloodlines.log The attached log covers the game launch, the intro videos (that do not work fight now, cf. #56712), the display of the main menu, clicking the quit button, and waiting for a couple minutes before killing the lingering "vampire.exe" process. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56713 vv221 <accounts.winehq.org(a)vv221.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|9.8 |9.9 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56713 Zsolt Vadasz <zsolt_vadasz(a)protonmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zsolt_vadasz(a)protonmail.com --- Comment #3 from Zsolt Vadasz <zsolt_vadasz(a)protonmail.com> --- This issue is still present in current master (4de563994426e258d1f2848b663f6ed85dd1298d), running with WINEDEBUG="+relay" suggests that it gets stuck on a call to NtWriteFile. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56713 --- Comment #4 from Zsolt Vadasz <zsolt_vadasz(a)protonmail.com> --- Created attachment 78058 --> https://bugs.winehq.org/attachment.cgi?id=78058 Last 100 lines of WINEDEBUG="+relay" -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56713 --- Comment #5 from Zsolt Vadasz <zsolt_vadasz(a)protonmail.com> --- So it seems that launching the game (GOG version, cannot speak for anything else) with `Loader.exe` rather than `Vampire.exe` fixes this issue. It also allows the user to play the Unofficial Patch. I think this solves the issue. By the way, after some debugging, I've learnt that when launching `Vampire.exe` directly, it hangs on a call to `NtUserWaitForSingleObject` on a named pipe. This is the exact line: https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/ntdll/unix/file.c?ref... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56713 --- Comment #6 from Antoine Le Gonidec <accounts.winehq(a)vv221.fr> ---
So it seems that launching the game (GOG version, cannot speak for anything else) with `Loader.exe` rather than `Vampire.exe` fixes this issue. It also allows the user to play the Unofficial Patch. I think this solves the issue.
While it is a valid workaround for the GOG build of the game, there is no such loader.exe shipped in the game build formerly sold by DotEmu. I still need to rummage in my boxes collection, see if I still have a copy of the CD-ROM build, but I suspect it would not come with that loader.exe binary either. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56713 Shmerl <shtetldik(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |shtetldik(a)gmail.com --- Comment #7 from Shmerl <shtetldik(a)gmail.com> --- So is it a valid Wine bug then? Since on Windows this doesn't happen even when not using Loader.exe. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56713 --- Comment #8 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- It's a valid bug if the behaviour is different between Wine and Windows, which it seems to be. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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