[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
19 Mar
2015
19 Mar
'15
8:24 a.m.
https://bugs.winehq.org/show_bug.cgi?id=6955 --- Comment #155 from Wojtek Arabczyk <arabek(a)gmail.com> --- Verified the same for the Intel GPU: [ macbook: ~ ]$ glxinfo | grep OpenGL OpenGL vendor string: Intel Inc. OpenGL renderer string: Intel HD Graphics 4000 OpenGL Engine OpenGL version string: 2.1 INTEL-10.2.46 OpenGL shading language version string: 1.20 OpenGL extensions: [ macbook: ~ ]$ glxinfo | grep vertex_blend GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, I'll retest on Linux opensource & closed drivers later. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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