[Bug 11688] New: Lego Star Wars II: In-game sound does not work
http://bugs.winehq.org/show_bug.cgi?id=11688 Summary: Lego Star Wars II: In-game sound does not work Product: Wine Version: 0.9.55. Platform: PC URL: http://appdb.winehq.org/objectManager.php?sClass=version &iId=6150 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-dsound AssignedTo: wine-bugs(a)winehq.org ReportedBy: arbrandes(a)gmail.com Created an attachment (id=10900) --> (http://bugs.winehq.org/attachment.cgi?id=10900) Lego Star Wars II log under Wine 0.9.55 In spite of what the latest test data on appdb says, Lego Star Wars II runs well with Wine 0.9.55 as long as you provide d3dx9_30.dll and xinput1_2.dll. However, even though background music plays fine, none of the in-game sounds work. These include: * gunshots * voices * footsteps I am guessing this is a dsound bug of some sort. I'm willing to provide more debug data under a developer's discretion. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 Andy Wettstein <ajw1980(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ajw1980(a)gmail.com --- Comment #1 from Andy Wettstein <ajw1980(a)gmail.com> 2008-03-17 10:45:10 --- I see the same. To clarify a little, ambient noise is still played. IOW, when turning off the music there is still some sound, just no blasters, footsteps, etc. It sounds similar to bug 12058. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 Lei Zhang <thestig(a)google.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #2 from Lei Zhang <thestig(a)google.com> 2008-03-17 12:07:20 --- confirming then. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 --- Comment #3 from Mauricio Szabo <sky_demony(a)yahoo.com.br> 2008-05-02 22:01:19 --- Created an attachment (id=12651) --> (http://bugs.winehq.org/attachment.cgi?id=12651) Log for wine-0.9.60 This problem exists on wine 0.9.60. I've attached my wine log. I've tried to override dsound.dll to native, and use the Windows version, but without luck - the game won't even start with dsound set to native (well, it starts but I get a black screen, and no more). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 iGama <igamads(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |igamads(a)gmail.com --- Comment #4 from iGama <igamads(a)gmail.com> 2008-05-24 10:41:34 --- Using RC2 I used winetricks to install directx9 and all works , game and sound -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 --- Comment #5 from Andy Wettstein <ajw1980(a)gmail.com> 2008-08-29 22:23:28 --- It does seem with wine 1.1.3 sound effects are working fine. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-08-31 23:02:59 --- Reported fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #7 from Alexandre Julliard <julliard(a)winehq.org> 2008-09-05 10:38:52 --- Closing bugs fixed in 1.1.4. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 Michael Monreal <infernux(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |infernux(a)web.de --- Comment #8 from Michael Monreal <infernux(a)web.de> 2008-10-19 05:40:20 --- Sure this was fixed? Maybe there is a regression because I cannot get this to work in wine 1.1.6. Both Lego StarWars 1 and 2 show the _same_ problem: the games work mostly fine (including music) but no sound effects (lasers etc). Can you please try again with 1.1.6 and see if things work? Notes: - I did not install the full DX9c, only d3dx9_30.dll and xinput1_2.dll - before playing I kill pulseaudio, so I'm using pure ALSA - I have to enable FBOs to not get graphical glitches, but that's all, the rest is new separate .wine dir Any special settings (for alsa?) I'm missing? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 --- Comment #9 from Andy Wettstein <ajw1980(a)gmail.com> 2008-10-19 08:29:35 --- (In reply to comment #8)
Sure this was fixed? Maybe there is a regression because I cannot get this to work in wine 1.1.6.
Both Lego StarWars 1 and 2 show the _same_ problem: the games work mostly fine (including music) but no sound effects (lasers etc).
Can you please try again with 1.1.6 and see if things work?
It is working fine with 1.1.5. I did test 1.1.6 the other day and noticed sound effects weren't working as well. I didn't have time to do any regression tests, though. So I can at least confirm there is a regression here. I think I needed d3dx9_36.dll as well. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 --- Comment #10 from Austin English <austinenglish(a)gmail.com> 2008-10-19 18:55:03 --- Please file a new bug. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11688 --- Comment #11 from Michael Monreal <infernux(a)web.de> 2008-10-20 12:23:08 --- Ok, I downgraded to 1.1.5 and indeed sound effects play 100% correct, amazing! I filed bug 15694 for the regression in 1.1.6. Thanks! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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