[Bug 49578] New: Battle.net wouldn't start
https://bugs.winehq.org/show_bug.cgi?id=49578 Bug ID: 49578 Summary: Battle.net wouldn't start Product: Wine Version: 5.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: rakoth.android(a)gmail.com Distribution: --- Created attachment 67728 --> https://bugs.winehq.org/attachment.cgi?id=67728 nvrun log error Using prime notebook Using dxvk Starting Battle.net with __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia wine Battle.net.exe It shows login screen, then closes with error (@see attachment) Running w/o nvidia shows launcher, no game could be started, no error in log. Tried clean WINEPREFIX, tried w/o dxvk with same error. Using wine5.6 to run the app works flawlessly. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49578 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #1 from joaopa <jeremielapuree(a)yahoo.fr> --- Please do a regression test: https://wiki.winehq.org/Regression_Testing -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49578 Sergej <rakoth.android(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #2 from Sergej <rakoth.android(a)gmail.com> --- $ cd ~/src/wine-git && git log -n1 --format="%H" 536aec511612afd002808508d76bd5640f359f25 $ ~/src/wine-git/wine --version wine-5.13 Solved initial issue, games (SC2 at least) could start. Installing dxvk to wineprefix caused Battle.net to fire error messages, but this is not the initial bug. I believe this can be resolved, thank you. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49578 rocko <rockorequin(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |rockorequin(a)hotmail.com --- Comment #3 from rocko <rockorequin(a)hotmail.com> --- I'm still seeing this error (BadMatch with opcode NV-GLX, minor code 43) with the 5.13 release, so I don't think it's fixed. I'm using winehq-staging 5.13~focal from http://dl.winehq.org/wine-builds/ubuntu/dists/focal/main/binary-amd64/, dxvk 1.7, and nvidia 450.57 on Ubuntu 20.04. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49578 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #4 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 5.14. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49578 --- Comment #5 from rocko <rockorequin(a)hotmail.com> --- I still get the bug in winehq-devel 5.14 / dxvk 1.7 with any game I try to run with the nvidia card in prime on-demand mode, so this bug is not fixed for my setup. Is there some configuration I'm missing? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49578 --- Comment #6 from rocko <rockorequin(a)hotmail.com> --- Created attachment 67878 --> https://bugs.winehq.org/attachment.cgi?id=67878 dxvk log Here's the dxvk log for CoD4 showing the BadMatch error. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49578 --- Comment #7 from rocko <rockorequin(a)hotmail.com> --- In fact, even running the dxsetup.sh install command with the NVIDIA card using wine-devel 5.14 fails: __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia dxvk-1.7/setup_dxvk.sh install X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 156 (NV-GLX) Minor opcode of failed request: 31 () Serial number of failed request: 281 Current serial number in output stream: 281 (repeated twice and then the process freezes) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49578 --- Comment #8 from rocko <rockorequin(a)hotmail.com> --- Ok, everything runs under wine 1.14 in a new profile, so it must be a configuration thing in the old profile. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49578 --- Comment #9 from rocko <rockorequin(a)hotmail.com> --- Ok, it turns out that wine 1.14 works with dxvk unless you emulate a virtual screen. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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