[Bug 21580] New: Background music doesn't loop in Pikachu Volleyball 1.0
http://bugs.winehq.org/show_bug.cgi?id=21580 Summary: Background music doesn't loop in Pikachu Volleyball 1.0 Product: Wine Version: 1.1.37 Platform: x86-64 URL: http://andrew.jaww.net/blog/article/54/pikachu-volleyb all OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: RandomAccountName(a)mail.com Created an attachment (id=26025) --> (http://bugs.winehq.org/attachment.cgi?id=26025) Full terminal output In Pikachu Volleyball (version 1.0 only), the background music doesn't loop like it does in Windows. The MIDI track plays once per match, then quits. The following line of terminal output appears when the music should loop (but ends instead): fixme:winmm:MMSYSTEM_MidiStream_Player Unknown MEVT (0x05) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580 A Wine user <RandomAccountName(a)mail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580 --- Comment #1 from A Wine user <RandomAccountName(a)mail.com> 2010-02-03 07:20:42 --- I probably should have mentioned that I'm not using Pulseaudio or anything like that... just TiMidity++ as a MIDI synthesizer. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580 --- Comment #2 from A Wine user <RandomAccountName(a)mail.com> 2010-02-06 14:00:48 --- In 1.1.38, the music doesn't play at all, and terminal output is different. Would that be a separate bug? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580 --- Comment #3 from Nikolay Sivov <bunglehead(a)gmail.com> 2010-02-06 14:02:54 --- (In reply to comment #2)
In 1.1.38, the music doesn't play at all, and terminal output is different. Would that be a separate bug?
Could be this one - bug 21609. Try a workaround described. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580 --- Comment #4 from A Wine user <RandomAccountName(a)mail.com> 2010-02-08 07:02:42 --- Nope, the music is still missing after reverting the patch mentioned there. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580 A Wine user <RandomAccountName(a)mail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #5 from A Wine user <RandomAccountName(a)mail.com> 2010-02-08 09:44:42 --- Well, this is interesting. I did a regression test for the music not playing at all, and after reverting the indicated patch, the music not only plays, it loops perfectly. So I think this bug is technically fixed in 1.1.38, it just won't do users of vanilla Wine any good yet because the game got hit by a regression in the same release... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580 Nikolay Sivov <bunglehead(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|FIXED |DUPLICATE --- Comment #6 from Nikolay Sivov <bunglehead(a)gmail.com> 2010-02-08 09:59:00 --- (In reply to comment #5)
Well, this is interesting. I did a regression test for the music not playing at all, and after reverting the indicated patch, the music not only plays, it loops perfectly.
So after reverting previously broken functionality works?
So I think this bug is technically fixed in 1.1.38, it just won't do users of vanilla Wine any good yet because the game got hit by a regression in the same release...
You mean 1.1.38 fixed something and has a commit in same time that breaks all sound? I thinks this is duplicate then. *** This bug has been marked as a duplicate of bug 21609 *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580 --- Comment #7 from A Wine user <RandomAccountName(a)mail.com> 2010-02-08 10:10:03 --- I don't think this is a duplicate. The patch which caused the sound loss in this game is not the one mentioned in bug 21609, it's this one: 8894da4a6e3d6a0f5d15d5770ef8102162f6facc But that's for another bug report. What I mean is that if I compile 1.1.38 with the aforementioned patch reverted, the music loops. That means *this* bug was fixed by some other commit between 1.1.37 and 1.1.38, but the aforementioned patch broke the music in a different way, thus creating a new bug... right? Reverting the patch mentioned in bug 21609 doesn't affect this game at all. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580 Nikolay Sivov <bunglehead(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|DUPLICATE |FIXED --- Comment #8 from Nikolay Sivov <bunglehead(a)gmail.com> 2010-02-08 10:16:19 --- (In reply to comment #7)
I don't think this is a duplicate. The patch which caused the sound loss in this game is not the one mentioned in bug 21609, it's this one:
8894da4a6e3d6a0f5d15d5770ef8102162f6facc
But that's for another bug report.
What I mean is that if I compile 1.1.38 with the aforementioned patch reverted, the music loops. That means *this* bug was fixed by some other commit between 1.1.37 and 1.1.38, but the aforementioned patch broke the music in a different way, thus creating a new bug... right?
Yes, please. File a new report for that. This commit just blocks creation for unsupported functionality.
Reverting the patch mentioned in bug 21609 doesn't affect this game at all.
Ah, sorry. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #9 from Alexandre Julliard <julliard(a)winehq.org> 2010-02-19 12:32:27 --- Closing bugs fixed in 1.1.39. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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