[Bug 6955] Graphical glitches in NOLF2 demo
http://bugs.winehq.org/show_bug.cgi?id=6955 --- Comment #27 from René Kjellerup <rk.katana.steel(a)gmail.com> 2009-12-15 07:33:38 --- (In reply to comment #26)
(In reply to comment #25)
However there is an however, rendering suddenly gets everything awfully slow. Which isn't that nice when you have a decent graphics card (a GeForce 9600GT in my case).
That's because the software vertex blending implementation is doing on the CPU work that should normally be done on the GPU.
I know this, how much trouble would it be to make a hardware implementation along side with this software rendering, and choose the hw one if supported by the users X / OpenGL / GPU ? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org