[Bug 43144] New: Distorted graphics in the game Starcraft 2.
https://bugs.winehq.org/show_bug.cgi?id=43144 Bug ID: 43144 Summary: Distorted graphics in the game Starcraft 2. Product: Wine Version: 2.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: zefkerrigan(a)gmail.com Distribution: --- Created attachment 58365 --> https://bugs.winehq.org/attachment.cgi?id=58365 So the game looks like graphics distortion after adding this registry key. If I add this registry key so that Wine can detect the availability of OpenGL 4.5 in my system, the graphics in Starcraft 2 become distorted. I guess this is probably due to the fact that in this case Starcraft2 starts using d3dx11 instead of d3dx9, but, unfortunately, this leads to distortions in the graphics in the game. But, I can not say with absolute certainty that this assumption completely corresponds to reality. I've attached screenshots that show what the game looks like without distorting graphics, and how it looks with graphics distortions after adding this registry key. glversion_fix.reg REGEDIT4 [HKEY_CURRENT_USER\Software\Wine\Direct3D] "DirectDrawRenderer"="opengl" "UseGLSL"="enabled" "MaxVersionGL"=dword:00040005 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 zefkerr <zefkerrigan(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zefkerrigan(a)gmail.com --- Comment #1 from zefkerr <zefkerrigan(a)gmail.com> --- Created attachment 58366 --> https://bugs.winehq.org/attachment.cgi?id=58366 So the game looks without graphics distortion without adding this registry key. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #2 from zefkerr <zefkerrigan(a)gmail.com> --- Created attachment 58367 --> https://bugs.winehq.org/attachment.cgi?id=58367 So the game looks with graphics distortion after adding this registry key. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #3 from zefkerr <zefkerrigan(a)gmail.com> --- Created attachment 58368 --> https://bugs.winehq.org/attachment.cgi?id=58368 So the game looks without graphics distortion without adding this registry key. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 zefkerr <zefkerrigan(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #58365|So the game looks like |So the game with like description|graphics distortion after |graphics distortion after |adding this registry key. |adding this registry key. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 zefkerr <zefkerrigan(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |ArchLinux Priority|P2 |P1 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 Gijs Vermeulen <acescopezz(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |acescopezz(a)gmail.com --- Comment #4 from Gijs Vermeulen <acescopezz(a)gmail.com> --- Any console output? That would be the only way to find out what is causing this. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #5 from zefkerr <zefkerrigan(a)gmail.com> --- (In reply to Gijs Vermeulen from comment #4)
Any console output? That would be the only way to find out what is causing this.
During the running game, only such console output continues continuously. I copied here only part of it, because there is no reason to copy it completely, because it is very long and monotonous: err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 131 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 131 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 131 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 131 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 131 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 131 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 131 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 82 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 131 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 78 not linked)". err:d3d:wined3d_debug_callback 0xc3e0030: "GL_INVALID_OPERATION in glUseProgram(program 131 not linked)". -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #6 from zefkerr <zefkerrigan(a)gmail.com> --- Created attachment 58369 --> https://bugs.winehq.org/attachment.cgi?id=58369 During the running game, only such console output continues continuously. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 zefkerr <zefkerrigan(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |major -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #7 from Gijs Vermeulen <acescopezz(a)gmail.com> --- Please don't raise the importance, read the guidelines please. https://wiki.winehq.org/Bugs#How_to_report -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia(a)gmail.com --- Comment #8 from Józef Kucia <joseph.kucia(a)gmail.com> --- Created attachment 58372 --> https://bugs.winehq.org/attachment.cgi?id=58372 Patch Does this patch help? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #9 from zefkerr <zefkerrigan(a)gmail.com> --- (In reply to Józef Kucia from comment #8)
Created attachment 58372 [details] Patch
Does this patch help?
Sorry, but I do not know how to apply patches :( -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|UNCONFIRMED |RESOLVED --- Comment #10 from Józef Kucia <joseph.kucia(a)gmail.com> --- I'm quite sure that it's a known Mesa bug. Please attach WINEDEBUG=+d3d_shader log or the complete terminal output in order to confirm. We may consider adding a workaround for this bug. *** This bug has been marked as a duplicate of bug 43057 *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #11 from zefkerr <zefkerrigan(a)gmail.com> --- Created attachment 58377 --> https://bugs.winehq.org/attachment.cgi?id=58377 You asked me to attach the complete terminal output. I did it. This is the complete terminal output from the moment the game is launched to the moment when it exit the game. By the way, the game on exit still freezes every time. I have to kill the process every time. "I'm quite sure that it's a known Mesa bug. Please attach WINEDEBUG=+d3d_shader log or the complete terminal output in order to confirm. We may consider adding a workaround for this bug." -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #12 from zefkerr <zefkerrigan(a)gmail.com> --- (In reply to Józef Kucia from comment #10)
I'm quite sure that it's a known Mesa bug. Please attach WINEDEBUG=+d3d_shader log or the complete terminal output in order to confirm.
We may consider adding a workaround for this bug.
*** This bug has been marked as a duplicate of bug 43057 ***
You asked me to attach the complete terminal output. I did it. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #13 from Józef Kucia <joseph.kucia(a)gmail.com> --- (In reply to zefkerr from comment #12)
(In reply to Józef Kucia from comment #10)
*** This bug has been marked as a duplicate of bug 43057 ***
You asked me to attach the complete terminal output. I did it.
Thanks. The terminal output confirms that this is the same issue as bug 43057. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #14 from zefkerr <zefkerrigan(a)gmail.com> --- (In reply to Józef Kucia from comment #13)
(In reply to zefkerr from comment #12)
(In reply to Józef Kucia from comment #10)
*** This bug has been marked as a duplicate of bug 43057 ***
You asked me to attach the complete terminal output. I did it.
Thanks. The terminal output confirms that this is the same issue as bug 43057.
Thank you for your reply. And now what should I do? Now I have to write a bug report to Mesa developers? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #15 from Józef Kucia <joseph.kucia(a)gmail.com> --- The bug is already reported in the Mesa bug tracker: https://bugs.freedesktop.org/show_bug.cgi?id=101247 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 --- Comment #16 from zefkerr <zefkerrigan(a)gmail.com> --- (In reply to Józef Kucia from comment #15)
The bug is already reported in the Mesa bug tracker: https://bugs.freedesktop.org/show_bug.cgi?id=101247
Really thank you! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 zefkerr <zefkerrigan(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|DUPLICATE |FIXED --- Comment #17 from zefkerr <zefkerrigan(a)gmail.com> --- Fixed in Mesa 17.1.4. Not a bug of Wine. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #18 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 2.14. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|FIXED |DUPLICATE Status|CLOSED |RESOLVED --- Comment #19 from Matteo Bruni <matteo.mystral(a)gmail.com> --- *** This bug has been marked as a duplicate of bug 43057 *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43144 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #20 from Austin English <austinenglish(a)gmail.com> --- Closing. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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