[Bug 34235] New: SimPark requires 256 bit colors
http://bugs.winehq.org/show_bug.cgi?id=34235 Bug #: 34235 Summary: SimPark requires 256 bit colors Product: Wine Version: 1.7.0 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: roland(a)mxchange.org Classification: Unclassified Created attachment 45552 --> http://bugs.winehq.org/attachment.cgi?id=45552 warn+all logfile The mentioned game wants 256 bit colors and doesn't start. I don't know which module is to look in so I have chosen "unknown". Attached is a warn+all log as the default one doesn't output anything (which is somewhere good work!). The game is a Windows 3.1x game, switching wine's Windows version to 3.1 doesn't help (and I known it won't, just to mention it). :-) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34235 --- Comment #1 from Ken Sharp <kennybobs(a)o2.co.uk> 2013-08-08 17:03:31 CDT --- Is a demo available for download? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34235 --- Comment #2 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-08-08 21:20:05 CDT --- You can try the workarounds in http://wiki.winehq.org/256ColorMode I'm not sure this bug is valid. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34235 --- Comment #3 from Vincent Povirk <madewokherd(a)gmail.com> 2013-08-09 12:40:16 CDT --- Wine can handle programs that change the display mode to 8-bit without really requiring an 8-bit display, so it should be possible to provide a solution for this case without needing a real 8-bit display. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34235 Roland Haeder <roland(a)mxchange.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |roland(a)mxchange.org --- Comment #4 from Roland Haeder <roland(a)mxchange.org> 2013-08-09 12:46:11 CDT --- There is no demo, I think (or so far I haven't found one). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34235 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #5 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-08-09 19:20:28 CDT --- (In reply to comment #3)
Wine can handle programs that change the display mode to 8-bit without really requiring an 8-bit display, so it should be possible to provide a solution for this case without needing a real 8-bit display.
Then this is a real bug because that does not happen in windows. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=34235 --- Comment #6 from Austin English <austinenglish(a)gmail.com> --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.37 or newer) wine? If so, please attach the terminal output in 1.7.37 (see http://wiki.winehq.org/FAQ#get_log). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=34235 Martin Fontaigne <martinrs(a)softhome.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |martinrs(a)softhome.net --- Comment #7 from Martin Fontaigne <martinrs(a)softhome.net> --- Still present in wine 1.7.48. The dialog error message also appears in SimTunes game, from the same publisher. SimPark and SimTunes both run using 32-bit WinG library, not 16-bit, so they can run in 64-bit Linux. I forced GetDeviceCaps(BITSPIXEL) to return 8 instead of 32, and both games run the intro animation perfectly, but once that's done, the screen is completely black. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=34235 --- Comment #8 from Martin Fontaigne <martinrs(a)softhome.net> --- It looks like SimTunes can be set to run DirectDraw by setting UseDirectDraw=TRUE and UseDirectSound=TRUE in c:/windows/simtunes.ini, bypassing 256 color limit. SimPark doesn't seem to have that option. At least it doesn't hang but only show black screen in menu display mode after fully visible intro animation is done. I can move the mouse, textual hints around unseen buttons do pop up, and I can press the buttons to activate actions. The menu also appears when mouse moves to the top, and I can save a game as the file dialog is somewhat visible. Again this is after GetDeviceCaps(BITSPIXEL) is forced to return 8 to pass the 256 color check. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=34235 Michael Müller <michael(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |michael(a)fds-team.de --- Comment #9 from Michael Müller <michael(a)fds-team.de> --- This doesn't seem like a Wine bug. I just installed SimPark in Windows XP and I also get an error about requiring a 8 bit color mode. You can use the compatibility tab on windows to change to 256 colors while playing the game, so you almost don't notice this (unless you alt-tab out of the game), but I don't see any way to start the game without changing it. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=34235 super_man(a)post.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |focht(a)gmx.net, | |super_man(a)post.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=34235 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #10 from winetest(a)luukku.com --- Does this patch help? diff --git a/dlls/winex11.drv/x11drv_main.c b/dlls/winex11.drv/x11drv_main.c index d4f5c84..10ee851 100644 --- a/dlls/winex11.drv/x11drv_main.c +++ b/dlls/winex11.drv/x11drv_main.c @@ -562,7 +562,7 @@ static BOOL process_attach(void) init_pixmap_formats( display ); init_visuals( display, DefaultScreen( display )); - screen_bpp = pixmap_formats[default_visual.depth]->bits_per_pixel; + screen_bpp = 8; XInternAtoms( display, (char **)atom_names, NB_XATOMS - FIRST_XATOM, False, X11DRV_Atoms ); If yes then bug 42215 is about same issue. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=34235 --- Comment #11 from Bruno Jesus <00cpxxx(a)gmail.com> --- IMO the bug is valid because it works in XP with compatibility set as stated in comment 9. In Wine hacking different functions to return 8 instead of real bpp or using VNC or Xephyr to emulate 8bit always end in the game running with black screen, it is possible to random click the screen and reach the game (identified by the animal sounds playing). I don't know how to debug this or anything, the game is old, interest is low. So while in XP compatibility setting is required in Wine there is no possible workaround so far. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=34235 Reuben <reuben_p(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |reuben_p(a)yahoo.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=34235 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #12 from joaopa <jeremielapuree(a)yahoo.fr> --- Bug still occurs with wine-6.10. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=34235 odecif(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |odecif(a)gmail.com --- Comment #13 from odecif(a)gmail.com --- Created attachment 72718 --> https://bugs.winehq.org/attachment.cgi?id=72718 Xephyr color distortion Bug still present in wine-7.11. Running the game through Xephyr works but gives weird colors (tested with cc 0/1/2/3/4, glamor, glamor_gles2 etc. All in 640x480x8). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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