[Bug 29602] New: Sound stops after first sound/audio output.
http://bugs.winehq.org/show_bug.cgi?id=29602 Bug #: 29602 Summary: Sound stops after first sound/audio output. Product: Wine Version: unspecified Platform: x86 OS/Version: Mac OS X Status: UNCONFIRMED Severity: major Priority: P2 Component: winmm&mci AssignedTo: wine-bugs(a)winehq.org ReportedBy: paulthetall(a)gmail.com Classification: Unclassified In campaign and skirmish and all other gametypes the sound stops after the first sound output. So for example if you clcik a unit, it will react with sound, but after that sound doesnt work anymore. test debugrun output: (filetered double sentences) fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map to? fixme:winsock:convert_af_w2u unhandled Windows address family 6 fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map to? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 Dmitry Timoshkov <dmitry(a)baikal.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|winmm&mci |-unknown Severity|major |normal --- Comment #1 from Dmitry Timoshkov <dmitry(a)baikal.ru> 2012-01-14 09:18:43 CST --- http://bugs.winehq.org/page.cgi?id=fields.html#bug_severity Wine version? Terminal output? What application is that? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #2 from Paul The Tall <paulthetall(a)gmail.com> 2012-01-14 09:22:15 CST --- Latest wine version 1.3.37 I used Wineskin for this. If you want full output i will attach file. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 Dmitry Timoshkov <dmitry(a)baikal.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |1.3.37 --- Comment #3 from Dmitry Timoshkov <dmitry(a)baikal.ru> 2012-01-14 09:34:45 CST --- Wineskin is not supported here, please retest with plain Wine. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #4 from Paul The Tall <paulthetall(a)gmail.com> 2012-01-14 09:40:36 CST --- It use the same wine. Test it yourself in Wine it will be the same for you. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #5 from Dmitry Timoshkov <dmitry(a)baikal.ru> 2012-01-14 09:49:18 CST --- How about answering 2 other questions? Wineskin is not the same Wine, please either retest with plain Wine or this bug will be closed as invalid, and you will be asked to report the bug to Wineskin developers instead. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 Andrew Eikum <aeikum(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |aeikum(a)codeweavers.com --- Comment #6 from Andrew Eikum <aeikum(a)codeweavers.com> 2012-01-18 12:23:29 CST --- What application is this? What version of OSX are you using? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #7 from Paul The Tall <paulthetall(a)gmail.com> 2012-01-18 12:31:21 CST --- Osx version: 10.7.2 and on my macbook 10.6.8 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #8 from Andrew Eikum <aeikum(a)codeweavers.com> 2012-01-18 12:39:24 CST --- What application is this? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #9 from Paul The Tall <paulthetall(a)gmail.com> 2012-01-18 12:40:36 CST --- (In reply to comment #8)
What application is this?
Wineskin Its just a winebuild with a skin around it: http://wineskin.doh123.com/Information.html -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #10 from Andrew Eikum <aeikum(a)codeweavers.com> 2012-01-18 12:41:46 CST --- (In reply to comment #0)
In campaign and skirmish and all other gametypes the sound stops after the first sound output.
I mean, what game are you talking about? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #11 from Paul The Tall <paulthetall(a)gmail.com> 2012-01-18 12:42:56 CST --- Ow man how stupid I am....Age of Empires 2 Conquerors -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 Andrew Eikum <aeikum(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |http://download.microsoft.c | |om/download/aoeaok/Trial/1. | |0/WIN98/EN-US/AoE2demo.exe --- Comment #12 from Andrew Eikum <aeikum(a)codeweavers.com> 2012-01-18 13:18:54 CST --- I can reproduce this with the demo of Age of Kings up here <http://download.microsoft.com/download/aoeaok/Trial/1.0/WIN98/EN-US/AoE2demo.exe>. It works fine on my Linux desktop, so it's probably a CoreAudio driver bug. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #13 from Paul The Tall <paulthetall(a)gmail.com> 2012-01-18 15:19:57 CST --- Thanks for testing :) And acknoledging -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 Paul The Tall <paulthetall(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Sound stops after first |Sound stops after first |sound/audio output. |sound/audio output in Age | |of Empires 2. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #14 from Andrew Eikum <aeikum(a)codeweavers.com> 2012-01-25 10:10:01 CST --- Another AudioQueue bug, it seems. AudioQueueEnqueueWithParameters() returns the time in samples since device start when the given buffer will begin playing. In theory, AudioQueueGetTime() will return the same value when that buffer starts playing through the speakers. Instead, AudioQueueEnqueueWithParameters() returns a value which is basically the sum of all written samples (that is, ignoring underruns). AudioQueueGetTime() returns the clock time since the queue started, in samples (including underruns). So: Enqueue(100) -> start_time = 0 Enqueue(200) -> start_time = 100 GetCurrentTime() -> ~150 or something reasonable Sleep(5 seconds) Enqueue(300) -> start_time = 300 = 100 + 200 GetCurrentTime() -> 50000 (that is, 5 seconds in terms of samples) I'm trying to tweak our usage of the API so it turns out the right numbers. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 Jörg Höhle <hoehle(a)users.sourceforge.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hoehle(a)users.sourceforge.ne | |t --- Comment #15 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2012-01-30 02:31:25 CST --- FWIW, my log shows this after Initialize, before Start 44066.191:trace:coreaudio:AudioRenderClient_ReleaseBuffer AudioQueueGetCurrentTime failed: fffef b8a Yes, the render test has been running for 12 hours without failure with your underrun and my lock-free patches. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #16 from Paul The Tall <paulthetall(a)gmail.com> 2012-01-30 05:50:24 CST --- How do you set those vallues and where? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #17 from Andrew Eikum <aeikum(a)codeweavers.com> 2012-02-01 11:26:23 CST --- This should be fixed by 57bb0898f353d34a22a2d895a1433877e9a61ab9 in today's Git. Please retest to confirm. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #18 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2012-02-02 16:09:17 CST --- Your patch prevents loosing sound in my audible render tests. However, it's not ideal yet. In test_clock, sleeping for 450ms right before the for loop produces an audible discontinuity. There's no such discontinuity with a passed_time=NULL; hack before calling AudioQueueEnqueueBufferWithParameters. I'm still using Mac OSX 10.5.8. It's only when sleeping for 350ms that intermittent silence disappears. There's no audible difference in test_worst_case. In both cases, it crackles heavily. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 --- Comment #19 from Paul The Tall <paulthetall(a)gmail.com> 2012-02-05 15:09:42 CST --- Wow, 1.4-RC2 is much better. Sounds don't go away, don't have laggs because the sound wasnt sync.....haven't met reall problems now. Only a slight delay in some stuff when there is talked and then there should be a something happening after that (like getting units) and there is a minor delay, but no serious stuff Great job guys! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29602 Jörg Höhle <hoehle(a)users.sourceforge.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Component|-unknown |mmdevapi Resolution| |FIXED --- Comment #20 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2012-03-20 10:45:05 CDT --- Paul says this issue is fixed.
Only a slight delay ... a minor delay If you feel this is abnormal, please file a separate bug.
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http://bugs.winehq.org/show_bug.cgi?id=29602 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #21 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-30 13:36:11 CDT --- Closing bugs fixed in 1.5.1. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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