[Bug 4911] ddraw DIRECTX7 crash in Resident Evil 3 demo
17 Jun
2006
17 Jun
'06
10:40 a.m.
http://bugs.winehq.org/show_bug.cgi?id=4911 ------- Additional Comments From stefandoesinger(a)gmx.at 2006-17-06 10:40 ------- The crash in the newest log isn't a multithreading crash, because the thread IDs of the direct3d calls are all the same(0044). This crash seems to be a bad read or bad jump, refcounting maybe. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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