[Bug 45579] New: The Watch Dogs game freezes when continuing the game
https://bugs.winehq.org/show_bug.cgi?id=45579 Bug ID: 45579 Summary: The Watch Dogs game freezes when continuing the game Product: Wine-staging Version: 3.13 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: fin4478(a)hotmail.com CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com Distribution: Debian Still wine-staging renders the game as black (bug 43981). Installing DXVK fixes this. With wine-staging version 3.13, the game freezes when continuing a mission. The game was working fine except audio is missing when DXVK is installed with wine-staging 3.12. There is this error message when the game freezes: err: D3D11DeviceContext::SetPredication: Stub info: DxgiVkPresenter: Recreating swap chain: Format: VK_FORMAT_B8G8R8A8_SRGB Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR Buffer size: 32x32 My System: Host: ryzenpc Kernel: 4.18.0-rc1+ x86_64 bits: 64 Desktop: Xfce 4.12.4 Distro: Debian GNU/Linux buster/sid Machine: Type: Desktop Mobo: ASUSTeK model: PRIME B350M-K v: Rev X.0x serial: <root required> UEFI: American Megatrends v: 4011 date: 04/19/2018 CPU: 6-Core: AMD Ryzen 5 1600 type: MT MCP speed: 2779 MHz Graphics: Card-1: AMD Baffin [Polaris11] driver: amdgpu v: kernel Display: x11 server: X.Org 1.20.0 driver: amdgpu,ati unloaded: fbdev,modesetting,vesa resolution: 1920x1080~60Hz OpenGL: renderer: Radeon RX 560 Series (POLARIS11 DRM 3.27.0 4.18.0-rc1+ LLVM 6.0.1) v: 4.5 Mesa 18.3.0-devel -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45579 zzzzzyzz(a)hacari.org changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zzzzzyzz(a)hacari.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45579 --- Comment #1 from debianxfce <fin4478(a)hotmail.com> --- Created attachment 62046 --> https://bugs.winehq.org/attachment.cgi?id=62046 d3d11 error log -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45579 --- Comment #2 from debianxfce <fin4478(a)hotmail.com> --- Created attachment 62047 --> https://bugs.winehq.org/attachment.cgi?id=62047 dxgi log -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45579 debianxfce <fin4478(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #3 from debianxfce <fin4478(a)hotmail.com> --- wine-staging 3.14 fixes this bug. The game works with no audio with DXVK. Areas are rendered as black without DXVK. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45579 Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #4 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> --- Closing bugs fixed in Staging 3.16. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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