[Bug 27707] New: Invisible cars in GTAIV when ARB shaders are used
http://bugs.winehq.org/show_bug.cgi?id=27707 Summary: Invisible cars in GTAIV when ARB shaders are used Product: Wine Version: 1.3.23 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: b7.10110111(a)gmail.com See screenshot: http://i.imgur.com/sXEQb.jpg Steps to reproduce: 1. Get GTAIV running in WINE 2. Set HKCU/Software/Wine/Direct3D/UseGLSL to "disabled" 3. Start GTAIV and see the bug. Some cars are visible, and this is usually when they get some damage after a collision. When GLSL is used, this bug doesn't appear. (If you wonder why I'm trying all this, ARB shaders appear to compile somewhat faster, thus reducing some delays in game). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |trivial --- Comment #1 from Austin English <austinenglish(a)gmail.com> 2011-07-05 21:14:07 CDT --- What video card/drivers? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 --- Comment #2 from Ruslan <b7.10110111(a)gmail.com> 2011-07-06 05:01:51 CDT --- Oops, right. VGA compatible controller: nVidia Corporation GF104 [GeForce GTX 460] (rev a1) Driver 195.36.24. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 --- Comment #3 from Ruslan <b7.10110111(a)gmail.com> 2011-07-06 05:39:37 CDT --- Well, on another system it looks like this (sometimes these triangles disappear and let me see the scene): http://i.imgur.com/LGWD1.png Driver 270.41.06 nVidia Corporation G92 [GeForce 8800 GT] (rev a2) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 --- Comment #4 from Ruslan <b7.10110111(a)gmail.com> 2011-08-10 16:09:00 CDT --- Another system has both problems: http://i.imgur.com/HhN15.png It's ION-based one: nVidia Corporation GT218 [ION] (rev a2) Driver version: 280.13 Interesting fact about second problem (triangles) is that even on static scene, like in the Graphics settings menu (screenshot in this post) every new frame has different triangles, and most triangles appear to have a vertex in the center of the screen. Might be that something appears uninitialized in some of vertex shaders, thus producing such random triangles. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 LBM <knaprigt(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |knaprigt(a)gmail.com --- Comment #5 from LBM <knaprigt(a)gmail.com> 2011-09-20 13:46:58 CDT --- Invisible cars still present with Wine 1.3.28. I'm also using nVidia drivers ver. 280.13 with a GeForce GTX590 card. Kind of sad really since disabling GLSL seems to speed up the performance. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 --- Comment #6 from Ruslan <b7.10110111(a)gmail.com> 2011-10-22 06:09:04 CDT --- Created attachment 37055 --> http://bugs.winehq.org/attachment.cgi?id=37055 A nice screenshot of wheels :) The bug is still present in 1.3.31. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 Xpander <xpander0(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xpander0(a)gmail.com --- Comment #7 from Xpander <xpander0(a)gmail.com> 2011-11-04 15:04:58 CDT --- one funny thing about it is that when u hit the car against other car for example. then both show up. like normal model doesnt show up somehow but slightly damaged or scratched will do. strange thing. game runs so much faster with UseGLSL disabled, would be nice to see a fix for it. nvidia drivers 285.05.09 here and wine 1.3.31 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 --- Comment #8 from Xpander <xpander0(a)gmail.com> 2011-11-05 06:49:28 CDT --- terminal has no log about it. just fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub! fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub! fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported i have also made a video about this issue http://www.youtube.com/watch?v=25XCJXR_RSE it would be really nice if this could be fixed. so we could enjoy smooth gameplay. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 Brandon Corujo <haku08879(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |haku08879(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 Alexey <barasher(a)yandex.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |barasher(a)yandex.ru --- Comment #9 from Alexey <barasher(a)yandex.ru> 2012-12-30 08:03:16 CST --- Now, with Wine 1.5.20 cars are visible when UseGLSL is set to "disabled". I use 1.0.7.0 patch for GTA IV and 310.14 Nvidia driver. I think that this bug should be closed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 Ruslan <b7.10110111(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #10 from Ruslan <b7.10110111(a)gmail.com> 2012-12-30 08:14:18 CST --- I confirm it's fixed. Thanks for retesting. Not sure though if it's fixed in wine or in nvidia driver. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 --- Comment #11 from Xpander <xpander0(a)gmail.com> 2013-01-04 10:48:49 CST --- its fixed yes. probably nvidia driver update (313.09) which has ARB_vertex_array_object implemented -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #12 from Alexandre Julliard <julliard(a)winehq.org> 2013-01-04 15:01:09 CST --- Closing bugs fixed in 1.5.21. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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