[Bug 4702] RenderMonkey doesn't run properly
http://bugs.winehq.org/show_bug.cgi?id=4702 xerox_xerox2000(a)yahoo.co.uk changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed| |1 ------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-06-03 13:54 ------- Hi, i agree that this app is great to test wine's 3D funcionality with. I seem to have different issues than you: right here the program crashes immediately when started. That's because glGetString(GL_RENDERER) somehow returns null,and that makes the app crash (line 229 in directx.c: gl_string = (const char *) glGetString(GL_RENDERER);) However in virtual desktop mode it starts fine. None of the examples work however, they all give Failed to create DirectX9.0 device/Unsupported Rendering device. Moreover all opengl examples crash as well (with Bad Match X_GLXCreateGLXPixmap), guess that's because opengl2.0 is not supported yet? I have an Ati radeon 9600 XT -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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