[Bug 43792] New: Wine-Staging crashes when fighting Tukohama in Path of Exile
https://bugs.winehq.org/show_bug.cgi?id=43792 Bug ID: 43792 Summary: Wine-Staging crashes when fighting Tukohama in Path of Exile Product: Wine-staging Version: 2.17 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: skade88(a)gmail.com CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de, sebastian(a)fds-team.de Distribution: --- Created attachment 59323 --> https://bugs.winehq.org/attachment.cgi?id=59323 Path of Exile Crash Debugger report Path of Exile 3.0.1e The Fall of Oriath has new content. In Act six (Tukohama's Keep), Wine-Staging 2.17 will crash when fighting the boss Tukohama. This boss spawns a lot totems. I have 17 hours played on this character with this version of the game and wine. This is the first consistent place I have seen wine crashing like this. Currently I cannot progress through the game while this bug exists. I am running Ubuntu 17.04. 4.10.0-35-generic #39-Ubuntu SMP Wed Sep 13 07:46:59 UTC 2017 x86_64 x86_64 x86_64 GNU/Linux NVIDIA binary driver - Version 375.66 from nvidia-375 (proprietary, tested) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43792 David Brooks <skade88(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL| |https://www.pathofexile.com | |/ -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43792 David Brooks <skade88(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |Ubuntu -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43792 Michael Müller <michael(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |-unknown Product|Wine-staging |Wine --- Comment #1 from Michael Müller <michael(a)fds-team.de> --- The bug reporter did not clearly state that this is a Wine Staging regression. It is therefore reasonable to assume that the issue also affects the development version, moving the bug into the Wine product. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43792 Fincer <fincer89(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fincer89(a)hotmail.com --- Comment #2 from Fincer <fincer89(a)hotmail.com> --- Though the game lags and stutters like hell during this battle, I managed to defeat the boss without crashing. I guess this issue is related to memory and GLSL handling of Wine, reference here: https://bugs.winehq.org/show_bug.cgi?id=34011 https://bugs.winehq.org/show_bug.cgi?id=32798 However, I can't reproduce the issue as it has been defined here (the game crashes during this specific battle). I have disabled GLSL as instructed in bug report 34011. However, game still stutters and eventually crashes to OUTOFMEMORY popup error. Wine 2.18 Staging, 64-bit Clean prefix, no overrides Steam version of the game Geforce GTX 760M (drivers: 384.59) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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