[Bug 43372] New: valgrind shows a definite leak in dlls/d3dx9_36/tests/ texture.c
https://bugs.winehq.org/show_bug.cgi?id=43372 Bug ID: 43372 Summary: valgrind shows a definite leak in dlls/d3dx9_36/tests/texture.c Product: Wine Version: 2.12 Hardware: x86 OS: Linux Status: NEW Keywords: download, source, testcase, valgrind Severity: normal Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs(a)winehq.org Reporter: austinenglish(a)gmail.com Distribution: --- ../../../tools/runtest -q -P wine -T ../../.. -M d3dx9_36.dll -p d3dx9_36_test.exe.so texture && touch texture.ok ==9786== 8 bytes in 1 blocks are definitely lost in loss record 165 of 2,887 ==9786== at 0x7BC51061: notify_alloc (heap.c:254) ==9786== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716) ==9786== by 0x4CBB72D: D3DXCreateTextureShader (shader.c:2405) ==9786== by 0x4AA083C: test_texture_shader (texture.c:2053) ==9786== by 0x4AA1B5A: func_texture (texture.c:2297) ==9786== by 0x4AA5A93: run_test (test.h:603) ==9786== by 0x4AA5EF2: main (test.h:687) ==9786== ==9786== 8 bytes in 1 blocks are definitely lost in loss record 166 of 2,887 ==9786== at 0x7BC51061: notify_alloc (heap.c:254) ==9786== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716) ==9786== by 0x4CBB72D: D3DXCreateTextureShader (shader.c:2405) ==9786== by 0x4AA08DA: test_texture_shader (texture.c:2056) ==9786== by 0x4AA1B5A: func_texture (texture.c:2297) ==9786== by 0x4AA5A93: run_test (test.h:603) ==9786== by 0x4AA5EF2: main (test.h:687) ==9786== ==9786== 8 bytes in 1 blocks are definitely lost in loss record 167 of 2,887 ==9786== at 0x7BC51061: notify_alloc (heap.c:254) ==9786== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716) ==9786== by 0x4CBB72D: D3DXCreateTextureShader (shader.c:2405) ==9786== by 0x4AA0978: test_texture_shader (texture.c:2059) ==9786== by 0x4AA1B5A: func_texture (texture.c:2297) ==9786== by 0x4AA5A93: run_test (test.h:603) ==9786== by 0x4AA5EF2: main (test.h:687) ==9786== -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43372 Nikolay Sivov <bunglehead(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |minor --- Comment #1 from Nikolay Sivov <bunglehead(a)gmail.com> --- This is about invalid input cases, that are supposed to fail, but don't on wine: --- 2053 hr = D3DXCreateTextureShader(shader_invalid, &tx); 2054 todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n", hr); 2055 2056 hr = D3DXCreateTextureShader(shader_zero, &tx); 2057 todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n", hr); 2058 2059 hr = D3DXCreateTextureShader(shader_empty, &tx); 2060 todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n", hr); --- -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43372 Nikolay Sivov <bunglehead(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |f6907843385c01e58cdeb2d7701 | |fdba085735d37 Status|NEW |RESOLVED --- Comment #2 from Nikolay Sivov <bunglehead(a)gmail.com> --- Let's mark this fixed, mentioned tests are fixed now https://source.winehq.org/git/wine.git/commit/f6907843385c01e58cdeb2d7701fdb.... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43372 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #3 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 8.19. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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