[Bug 54285] New: Mostly UE4 games failing to start when trying to use faudio by wine itself
https://bugs.winehq.org/show_bug.cgi?id=54285 Bug ID: 54285 Summary: Mostly UE4 games failing to start when trying to use faudio by wine itself Product: Wine Version: 7.0.1 Hardware: x86-64 OS: FreeBSD Status: UNCONFIRMED Severity: normal Priority: P2 Component: xaudio2 Assignee: wine-bugs(a)winehq.org Reporter: Alexander88207(a)Protonmail.com Created attachment 73852 --> https://bugs.winehq.org/attachment.cgi?id=73852 Sea of Thieves Hello, since the update to wine 7 it is not possible to run mostly Unreal Engine 4 games. In the log there were indications that something might be wrong with the xaudio 2_7 dll. So I just applied faudio via winetricks and the games work again. Unfortunately this is not a permanent solution as there is a bug on platforms like Mac OS, FreeBSD that if you use native,buildin xaudio the sound does not work correctly in terms of stuttering and slightly distorted sound. As far as I know the games worked correctly in Wine 6.0.1. Unfortunately it is not possible for me to test more in wine-devel because the port is very often defective and also just once again not working. (Last version tested was 7.21 and it was there too) Thanks in advance! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54285 --- Comment #1 from Alexander Vereeken <Alexander88207(a)Protonmail.com> --- Created attachment 73853 --> https://bugs.winehq.org/attachment.cgi?id=73853 UNDER the SAND -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54285 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression --- Comment #2 from Austin English <austinenglish(a)gmail.com> --- Please run a regression test: https://wiki.winehq.org/Regression_Testing -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54285 --- Comment #3 from Alexander Vereeken <Alexander88207(a)Protonmail.com> --- Thank you for your feedback. I am already trying to find the change that causes this error. Unfortunately in FreeBSD it is not as easy as it is described in the wiki because we don't have cross-compiling etc so it might take a while. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54285 Neko-san <nekoNexus(a)protonmail.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nekoNexus(a)protonmail.ch -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54285 Alastair Hogge <agh(a)riseup.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |agh(a)riseup.net --- Comment #4 from Alastair Hogge <agh(a)riseup.net> --- (In reply to Alexander Vereeken from comment #3)
Thank you for your feedback.
I am already trying to find the change that causes this error.
Unfortunately in FreeBSD it is not as easy as it is described in the wiki because we don't have cross-compiling etc so it might take a while.
This is being worked on: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=237213 I am waiting for poudriere to finish building the MinGW-w64-10.x tool chains on my host. I will update to MinGW-w64-11.x before updating the diff at bugs.freebsd.org. However, I have yet to incorporate the LLVM parts and upload the patch to reviews.freebsd.org. Hopefully GCC-13 lands in the port tree soon, so we can have MinGW-w64 built with either GCC 12 or 13. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54285 Fabian Maurer <dark.shadow4(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4(a)web.de --- Comment #5 from Fabian Maurer <dark.shadow4(a)web.de> --- Is there a demo to test with? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54285 --- Comment #6 from Alexander Vereeken <Alexander88207(a)Protonmail.com> --- (In reply to Fabian Maurer from comment #5)
Is there a demo to test with?
https://kennyguillaume.itch.io/maries-room The game continues to play but without sound (Happens in Minecraft Dungeons aswell). But when i do apply xact_x64 or faudio from winetricks then the audio is working again. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54285 Alexander Vereeken <Alexander88207(a)Protonmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Mostly UE4 games failing to |Problem with FreeBSDs base |start when trying to use |sound system (OSS) |faudio by wine itself | --- Comment #7 from Alexander Vereeken <Alexander88207(a)Protonmail.com> --- Hello, i would like to say that the problem is between Wine and FreeBSDs sound system. Changing to alsa fixed all problems that have been described here. Changeing the title accordingly to a more precise title. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54285 Ken Sharp <imwellcushtymelike(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |https://kennyguillaume.itch | |.io/maries-room -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=54285 Damjan Jovanovic <damjan.jov(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |damjan.jov(a)gmail.com --- Comment #8 from Damjan Jovanovic <damjan.jov(a)gmail.com> --- (In reply to Alexander Vereeken from comment #7)
Hello,
i would like to say that the problem is between Wine and FreeBSDs sound system.
Changing to alsa fixed all problems that have been described here.
Changeing the title accordingly to a more precise title.
Please re-test with FreeBSD 15 when it comes out. A FreeBSD bug was fixed recently, where the OSS file descriptor Wine uses for audio was wrongly continuing to block, even though Wine specified non-blocking (https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=289441). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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