[Bug 2748] Space Empires: Starfury fails to run
http://bugs.winehq.org/show_bug.cgi?id=2748 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com --- Comment #20 from GyB <gyebro69(a)gmail.com> 2011-05-07 00:10:24 CDT --- Still an issue in wine-1.3.19-203-gf555c2d: the game hangs at the splash screen, spamming the console with: err:gstreamer:push_data Sending returned: -2 As a workaround, I had to disable in-game music via the registry: under 'HKCU/Software/Malfador Machinations/Star Fury/' the 'Play Music' registry value must be changed to 'false'. Afterwards the game starts but the screen is mainly black: I had to change ORM to backbuffer. The game is kinda slow, though. I wouldn't be surprised if this one and bug #9059 were about the same problem: both games are from the same developer and disabling music work arounds the initial startup problem in both games. In-game music files are encoded in MP3 format: 44,1 kHz, Stereo, CBR 128 Kbps. They also contain some id3 tags: artist, album, genre. I've tried the full version of the game (v1.17), with only built-in dlls in use. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org