[Bug 17527] New: 3D Mark 2001 SE DOT3 bumpmap test fails to render texture
http://bugs.winehq.org/show_bug.cgi?id=17527 Summary: 3D Mark 2001 SE DOT3 bumpmap test fails to render texture Product: Wine Version: 1.1.15 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: paniemin(a)cc.hut.fi 3D Mark 2001 SE DOT3 bumpmap test fails to render texture with error message: fixme:d3d:get_src_and_opr Unhandled texture arg WINED3DTA_SPECULAR This used to work before correctly. My system is using atifs fixed function pipeline. radeon-m 9200 (r280) I can run bisect if it isn't trivial to locate problem with that error message. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17527 --- Comment #1 from H. Verbeet <hverbeet(a)gmail.com> 2009-02-25 04:15:21 --- I don't think atifs is supposed to call that function. Please do the regression test. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17527 --- Comment #2 from Pauli Nieminen <suokkos(a)gmail.com> 2009-02-27 05:04:46 --- Found that problems was that I had accidetaly disabled pixel shader for 3DMark 2001 but when I enable pixel shaders from winecfg some of objects aren't rendered at all. Error message spamming looks like: fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ drawprim.c / 276 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17527 Pauli Nieminen <suokkos(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID --- Comment #3 from Pauli Nieminen <suokkos(a)gmail.com> 2009-02-27 05:21:09 --- This test case renders correctly with correct wine settings. I don't know if it should be support without fragment shaders. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17527 Dmitry Timoshkov <dmitry(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED Component|directx-d3d |-unknown --- Comment #4 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-02-27 08:54:17 --- Closing invalid. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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