[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0
http://bugs.winehq.org/show_bug.cgi?id=9210 Jarkko K <jarkko_korpi(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi(a)hotmail.com --- Comment #74 from Jarkko K <jarkko_korpi(a)hotmail.com> --- I tried the 3dmark with 1.7.17 and I thought it crashed, I was looking for console output and suddenly it just opened a dialog (there was around 30s-1min delay), but trying to run the benchmark gives an error http://bugs.winehq.org/attachment.cgi?id=45979 already mentioned here. I rerun the program and it felt that the delay was a lot faster. I don't see it complaining about pixel shaders. ati 7870, 14.3beta here. I would say it's fixed for me. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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