[Bug 46077] New: Pathos: screen flickering / texture tearing
https://bugs.winehq.org/show_bug.cgi?id=46077 Bug ID: 46077 Summary: Pathos: screen flickering / texture tearing Product: Wine Version: 3.19 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: orbisvicis(a)gmail.com Distribution: --- Created attachment 62694 --> https://bugs.winehq.org/attachment.cgi?id=62694 terminal output Pathos is an open-source game available at https://pathos.azurewebsites.net using the Inv framework available at https://gitlab.com/hodgskin-callan/Invention/wikis/home. Both users attempting to run the game via wine have reported the same issue on completely different hardware. The game auto-updates. As far as I know all versions expose the issue but I can confirm that w2018.1102.2249 is susceptible. There is a lot of detail in the following reddit thread, including several work-arounds. https://www.reddit.com/r/pathos_nethack/comments/9nh6qw/pathos_under_wine/ Wine versions: * multilib (x86_64 + i686) wine 3.17 from fedora 28 with winepulse.drv audio output and winetricks 20180603 * wine-devel 2.0.170 on Ubuntu * latest wine from WineHQ repository on Mint 18.3 with winetricks 20180815-next Game details: * "It's all .NET Framework 4.5.0 and WPF controls. The main game board is custom drawn using System.Windows.Media.DrawingContext." Game installation $ env WINEARCH=win32 WINEPREFIX=/.../Pathos/pathos.wine.prefix.win32/ winetricks corefonts dotnet452 $ env WINEARCH=win32 WINEPREFIX=/.../Pathos/pathos.wine.prefix.win32/ winetricks win7 $ env WINEARCH=win32 WINEPREFIX=/.../Pathos/pathos.wine.prefix.win32/ wine PathosSetup.exe $ env WINEARCH=win32 WINEPREFIX=/.../Pathos/pathos.wine.prefix.win32/ wine "C:\Games\Pathos\PathosGame.exe" Nvidia workarounds + GPU: NVIDIA Corporation GM206 [GeForce GTX 960] + GPU driver NVIDIA 396.54 + OS: Fedora 28 + XMonad * leave fullscreen mode * run a compositor when the game is fullscreen * disable "allow flipping" in the nvidia-settings OpenGL tab * winetricks ddr=gdi (but this makes the game stutter and lag) ATI workarounds + CPU: AMD APU A6-6700 + GPU: AMD RX 570 + GPU driver: AMDGPU + OS: Mint 18.3 * winetricks ddr=gdi (but this makes the game stutter and lag) Opinions: Looks like a double-buffering problem. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46077 Yclept Nemo <orbisvicis(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |source -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46077 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #1 from joaopa <jeremielapuree(a)yahoo.fr> --- Confirming with wine-5.1. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
participants (2)
-
wine-bugs@winehq.org -
WineHQ Bugzilla