[Bug 44878] New: Skyrim with ENB fails to load game (d3dcompiler: assemble_shader Asm reading failed)
https://bugs.winehq.org/show_bug.cgi?id=44878 Bug ID: 44878 Summary: Skyrim with ENB fails to load game (d3dcompiler:assemble_shader Asm reading failed) Product: Wine Version: 3.5 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs(a)winehq.org Reporter: BM-2cUwG2wgWXGUJb7ja8qctbv4cKkDJxp72r(a)bitmessage.ch Distribution: --- Created attachment 60945 --> https://bugs.winehq.org/attachment.cgi?id=60945 +d3dcompiler While running game with enb series, it reaches till main menu but freezes on trying to load or start the game. Terminal infinitely logs with output "err:d3dcompiler:assemble_shader Asm reading failed". On turning on d3dcompiler channel it seems like assemble_shader() function in d3dcompiler is failing with some shaders -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44878 tokktokk <fdsfgs(a)krutt.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs(a)krutt.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44878 --- Comment #1 from Matteo Bruni <matteo.mystral(a)gmail.com> --- Created attachment 60976 --> https://bugs.winehq.org/attachment.cgi?id=60976 Test patch for the assembler failures Thank you for the bug report. If you're able to compile Wine, can you try the patch I'm attaching? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44878 ZenAnonX <BM-2cUwG2wgWXGUJb7ja8qctbv4cKkDJxp72r(a)bitmessage.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #60945|0 |1 is obsolete| | CC| |BM-2cUwG2wgWXGUJb7ja8qctbv4 | |cKkDJxp72r(a)bitmessage.ch --- Comment #2 from ZenAnonX <BM-2cUwG2wgWXGUJb7ja8qctbv4cKkDJxp72r(a)bitmessage.ch> --- Created attachment 60990 --> https://bugs.winehq.org/attachment.cgi?id=60990 +d3dcompiler log after patch Thanks for patch. I tested it against wine 3.5 with staging. Game still hangs at menu screen when trying to load or start. The process TESV.exe needs to be killed to get out. Attaching +d3dcompiler log. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44878 --- Comment #3 from ZenAnonX <BM-2cUwG2wgWXGUJb7ja8qctbv4cKkDJxp72r(a)bitmessage.ch> --- Some more test results: I tried native d3dcompiler_43 too, it allows game to load up but light sources then become distorted. Most enb effects are also not applied. Installing d3dx9_43 as native seems to solve the problem with distorted light sources and enb effects not getting applied, but then a new problem of game getting stuck at the end of loading screen is introduced. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44878 zzzzzyzz(a)hacari.org changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zzzzzyzz(a)hacari.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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