[Bug 13165] New: Crash with Far Cry Demo in Direct3D
http://bugs.winehq.org/show_bug.cgi?id=13165 Summary: Crash with Far Cry Demo in Direct3D Product: Wine Version: 0.9.52. Platform: PC URL: http://files.filefront.com/Far+Cry+Demo/;1790095;/filein fo.html OS/Version: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: killertux(a)suomi24.fi CC: stefan(a)codeweavers.com Created an attachment (id=12978) --> (http://bugs.winehq.org/attachment.cgi?id=12978) Far Cry Demo #1 default debug Far Cry Demo(first or second) not the retail at lest 1.40 with no-cd fix did not have this bug just Demo versions and Direct3D9 renderer must be used(default) with OpenGL renderer this does not crash. Crash happens in the loading screen splash when progress bar stops moving(gameplay would start after that screen)... crash is different whatever first or second Demo is used however first Demo seem to give "better" debug info as default... but debugger does not seem to start however. tested up to Wine 1.0-rc1-37-g6c8d315 and still happens nVidia GeForce 6600 GT nVidia binary blob 100.14.19 first bad commit: 47a8a6bd4412961b5b4c55927e21c25a36a9037b wined3d: Implement and test vertex fixups with per stream offsets. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13165 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger(a)gmx.at --- Comment #1 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2008-05-12 12:13:36 --- Huh, an out of memory error. I've seen those very rarely. I am not sure if the patch introduces this bug, it is likely that it just triggers a dormant bug elsewhere. Is the crash consistently a memory allocation failure? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13165 --- Comment #2 from killertux <killertux(a)suomi24.fi> 2008-05-12 12:29:55 --- I think it is at lest with the Demo #1 but Demo #2 does not have the same error it just has some exception box from the game itself and no good debug at all... but both fails however every time. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13165 killertux <killertux(a)suomi24.fi> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords|regression | --- Comment #3 from killertux <killertux(a)suomi24.fi> 2008-08-11 06:50:54 --- Tested with Wine 1.1.2-307-g520ab5c and still happens nVidia GeForce 6600 GT nVidia binary blob 173.14.12 Demo #1: 3 runs from 3 failed with same out of memory error(Direct3D mode in loading screen where the progress bar is) Demo #2: Two runs and both time crashed with "critical exception" error box(Direct3D mode in loading screen where the progress bar is) It seems that regression test is invalid because of nVidia driver could be acting weird or there are more than one bug in Wine or the game or someting... so I removed the regression keyword since I am too unsure that this is. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13165 Jeff Zaroyko <jeffz(a)jeffz.name> changed: What |Removed |Added ---------------------------------------------------------------------------- URL|http://files.filefront.com/F|http://www.gamershell.com/do |ar+Cry+Demo/;1790095;/filein|wnload_4929.shtml |fo.html | --- Comment #4 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-03-25 19:46:19 --- updating download URL since filefront mirror is going offline in a few days. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13165 byteframe <byteframe(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |byteframe(a)yahoo.com --- Comment #5 from byteframe <byteframe(a)yahoo.com> 2009-07-16 02:12:27 --- I would bet this is a duplicate of http://bugs.winehq.org/show_bug.cgi?id=9252. There is some useful information here, though. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13165 Danila Sentiabov <dsent.zen(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dsent.zen(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13165 --- Comment #6 from Trygve Vea <trygve.vea(a)gmail.com> 2011-01-09 09:28:11 CST --- Created an attachment (id=32786) --> (http://bugs.winehq.org/attachment.cgi?id=32786) terminal output, wine 1.3.11 The game behaviour has changed in wine 1.3.11, and it no longer crashes at the loading screen. Although, it does not look like it renders correctly. Attached .tar.bz2 contains terminal output, and a screenshot of ingame. It seems that "everything" is blue. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13165 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #7 from Austin English <austinenglish(a)gmail.com> 2011-01-12 14:48:05 CST --- (In reply to comment #6)
Created an attachment (id=32786) --> (http://bugs.winehq.org/attachment.cgi?id=32786) [details] terminal output, wine 1.3.11
The game behaviour has changed in wine 1.3.11, and it no longer crashes at the loading screen.
Although, it does not look like it renders correctly.
Attached .tar.bz2 contains terminal output, and a screenshot of ingame. It seems that "everything" is blue.
That should be a new bug then, this one is fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13165 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #8 from Alexandre Julliard <julliard(a)winehq.org> 2011-01-21 13:43:13 CST --- Closing bugs fixed in 1.3.12. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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