[Bug 10164] New: Pool of Radiance 1. 4 intermittently shows garbage in surfaces
http://bugs.winehq.org/show_bug.cgi?id=10164 Summary: Pool of Radiance 1.4 intermittently shows garbage in surfaces Product: Wine Version: 0.9.47. Platform: PC URL: http://www.fileshack.com/file.x/906/Pool+of+Radiance+Dem o OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: sick_soul(a)yahoo.it CC: xerox_xerox2000(a)yahoo.co.uk, stefandoesinger(a)gmx.at, 07067514(a)brookes.ac.uk (see bug #10133) After reverting d9fef10b71b9add27cfaeffa6d7e3ab42342bba7 I got Pool of Radiance 1.4 to start again. I found another regression for this application, in that some surfaces do not get displayed correctly, and some show quick intermittent garbage in them. This does not happen with older versions of wine. I did a regression test for this, which gave me: 3b822b80feba396ec017c9ef0d96d59a1733a2d8 is first bad commit commit 3b822b80feba396ec017c9ef0d96d59a1733a2d8 Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Tue Aug 21 23:24:16 2007 +0200 wined3d: Reject opengl accelerated blits with system memory surfaces. :040000 040000 8ef4e54af50c3dbd862ff89bc80e1d1b00791f31 dcf76dd03a3451b4eed44796f39ccb1faee4ae6f M dlls I reverted the change in current git, and the problem went away. To summarize I could get the application to start, and show correct surfaces by reverting these two: http://source.winehq.org/git/wine.git/?a=commitdiff_plain;h=d9fef10b71b9add2... http://source.winehq.org/git/wine.git/?a=commitdiff_plain;h=3b822b80feba396e... I hope this information can be useful to you. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #1 from Austin English <austinenglish(a)gmail.com> 2008-04-24 06:49:29 --- Is this still an issue in current (0.9.60 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #2 from Claudio <sick_soul(a)yahoo.it> 2008-04-26 13:57:31 --- I do not know, I gave up on wine. The project goes in a direction I do not like, and I do not agree with the processes and priorities of the project. Therefore I do not want to spend any more time in bug reports for wine. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 Mike <mike(a)angryteeth.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mike(a)angryteeth.net --- Comment #3 from Mike <mike(a)angryteeth.net> 2008-05-31 12:12:28 --- I'm still see this issue in 1.0rc3 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Depends on| |10133 Keywords| |download --- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-11-29 18:24:24 --- Please retest in 1.1.9. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 Thomas J. Moore <dark(a)mama.indstate.edu> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dark(a)mama.indstate.edu --- Comment #5 from Thomas J. Moore <dark(a)mama.indstate.edu> 2009-01-23 20:48:06 --- Still broken in 1.1.13, and still fixable by reversing the same git commit (3b822b80feba396ec017c9ef0d96d59a1733a2d8). Symptom is white stripes in initial GUI buttons, among other things. Thank you, Claudio, for finding the fix. Of course now it gives me other 3d errors as well, but that's for another bug report, to be filed if/when the radeonhd drivers ever become usable (new bug may be fglrx related otherwise; current bug appeared on my older r300 using radeon driver as well, though), and if this and 10133 ever get fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #6 from Austin English <austinenglish(a)gmail.com> 2010-06-13 18:50:41 --- Still blocked by 10133. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #7 from Claudio <sick_soul(a)yahoo.it> 2011-11-14 10:55:15 CST --- With the patches by Stefan for bug 10133 applied to 1.3.32 (which allows the game to start), the graphics problem described here persists. The console is spammed with countless repetitions of these two messages: fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth / stencil buffers fixme:d3d_surface:surface_unmap Depth / stencil buffer locking is not implemented Ciao -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 Henri Verbeet <hverbeet(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression Regression SHA1| |3b822b80feba396ec017c9ef0d9 | |6d59a1733a2d8 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 Bug 10164 depends on bug 10133, which changed state. Bug 10133 Summary: After successful installation, Pool of Radiance 1.4 does not start http://bugs.winehq.org/show_bug.cgi?id=10133 What |Old Value |New Value ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 Stefan Dösinger <stefan(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefan(a)codeweavers.com --- Comment #8 from Stefan Dösinger <stefan(a)codeweavers.com> 2011-11-17 12:03:49 CST --- I see two issues in the demo: 1) The characters in the character creation screen are black. This is similar to bug 29052 and fixed by the patch attached there. 2) The characters and mouse pointer do not draw correctly in-game. This seems to be related to depth stencil mapping and the fixmes Claudio reported. Neither of those issues match the description in this bug report. Can you attach screenshots showing the issues? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #9 from Claudio <sick_soul(a)yahoo.it> 2011-11-17 12:47:27 CST --- (In reply to comment #8)
I see two issues in the demo:
1) The characters in the character creation screen are black. This is similar to bug 29052 and fixed by the patch attached there.
same here. I don't remember if this problem was present in 2007 when I created this report.
2) The characters and mouse pointer do not draw correctly in-game. This seems to be related to depth stencil mapping and the fixmes Claudio reported.
Neither of those issues match the description in this bug report. Can you attach screenshots showing the issues?
I could get the mouse pointer to work and show, by playing with winecfg options a bit (maybe DX Grab?) and IIRC clicking ENTER ingame. I can check again soon and be more precise. The characters do not appear correctly, and to me this means that mostly the characters are invisible, but sometimes some parts seem to show briefly. It seems like they might be intermittently "transparent". I don't remember how it was in 2007, but this I think was what I meant back then with "intermittently shows garbage in surfaces". If you find a better way to title the bug, by all means. I will have access to the PC again soon, then I will be able to check in more detail and be more precise, possibly attach a link to a small video that shows the effect. Ciao & danke -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #10 from Claudio <sick_soul(a)yahoo.it> 2011-11-18 08:42:45 CST --- I made a video of the graphical problems as I experience them. The mpg file is ~11MB, the gz is ~7MB and the bz2 is ~6MB. http://www.niceties.it/por2/por2_glitches_video.mpg http://www.niceties.it/por2/por2_glitches_video.mpg.gz http://www.niceties.it/por2/por2_glitches_video.mpg.bz2 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #11 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-21 10:52:00 CST --- Still a bug in current wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #12 from Rico <kgbricola(a)web.de> 2012-12-04 12:31:23 CST --- Yes, it's still an issue. 1. the characters in the menu are still black (bug 29052) 2. the characters in game are still transparent 3. the mouse pointer seems to draw fine 4. the mouse needs mouse grap option in winecfg, otherwise it jumps a bit 5. entering the menu from in game crashes (seems to be a r600 driver bug) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 Maik Wagner <maiktapwagner(a)aol.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |maiktapwagner(a)aol.com --- Comment #13 from Maik Wagner <maiktapwagner(a)aol.com> --- Download link seems to be down but the demo can be obtained from here: http://www.fileplanet.com/80605/download/Pool-of-Radiance:-Ruins-of-Myth-Dra... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #14 from joaopa <jeremielapuree(a)yahoo.fr> --- Do the patche in bug 11819 help? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|stefan(a)codeweavers.com | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 Sergey Isakov <isakov-sl(a)bk.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |isakov-sl(a)bk.ru --- Comment #15 from Sergey Isakov <isakov-sl(a)bk.ru> --- For me the demo stops with message ~~~~ fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_SYSMEM for depth/stencil buffers. ~~~~ Yes, it is still not inmplemented -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #16 from Sergey Isakov <isakov-sl(a)bk.ru> --- Created attachment 54186 --> https://bugs.winehq.org/attachment.cgi?id=54186 It works if I apply some hack ~~~~ if (texture->resource.usage & WINED3DUSAGE_DEPTHSTENCIL) { + if (location == WINED3D_LOCATION_SYSMEM) { + location = WINED3D_LOCATION_DRAWABLE; + } if ((location == WINED3D_LOCATION_TEXTURE_RGB && sub_resource->locations & ~~~~~ I am not sure if the game fully playable in this case. Anyway, it started! The log contains new message ~~~~ fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers. ~~~ -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #17 from Sergey Isakov <isakov-sl(a)bk.ru> --- Wine-1.9.15 I confirm the bug and the workaround in comment 16 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #18 from winetest(a)luukku.com --- The link at url field doesn't work but comment 13 has working download. (In reply to Sergey Isakov from comment #15)
For me the demo stops with message ~~~~ fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_SYSMEM for depth/stencil buffers.
I think I am stuck at same location. I applied a hack from bug 40488 but I can't tell if it helps because of my audio configuration is currently somehow broken at compile time and it seems to impact this bug.
~~~~ Yes, it is still not inmplemented
(In reply to Sergey Isakov from comment #16)
Created attachment 54186 [details] It works
if I apply some hack ~~~~ if (texture->resource.usage & WINED3DUSAGE_DEPTHSTENCIL) { + if (location == WINED3D_LOCATION_SYSMEM) { + location = WINED3D_LOCATION_DRAWABLE; + } if ((location == WINED3D_LOCATION_TEXTURE_RGB && sub_resource->locations & ~~~~~
Where did you actually put that? Could you try the hack from bug 40488 if it helps? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #19 from Sergey Isakov <isakov-sl(a)bk.ru> --- Yes, the hack from bug 40488 helps. The game started. There are messages ~~~~ fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers. ~~~~ and characters in main scene are invisible. Will check 29052 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 --- Comment #20 from Sergey Isakov <isakov-sl(a)bk.ru> --- No, bug 29052 is far from here. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 fjfrackiewicz(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz(a)gmail.com --- Comment #21 from fjfrackiewicz(a)gmail.com --- (In reply to Sergey Isakov from comment #19)
Yes, the hack from bug 40488 helps. The game started. There are messages ~~~~ fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers. ~~~~
I already filed bug 41907 for that fixme :) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia(a)gmail.com --- Comment #22 from Józef Kucia <joseph.kucia(a)gmail.com> --- This bug seems to be fixed in wine-3.0-rc2. Please retest. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #23 from Józef Kucia <joseph.kucia(a)gmail.com> --- Assuming fixed. Tested with i965, radeonsi and Nvidia proprietary drivers. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10164 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #24 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 3.0-rc3. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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