[Bug 7644] Objects apear bright in Half life 2 except when being acted upon.
3 May
2007
3 May
'07
2:18 a.m.
http://bugs.winehq.org/show_bug.cgi?id=7644 ------- Additional Comments From jordanstudios2934(a)gmail.com 2007-02-05 21:18 ------- Tried the "mat_dxlevel 70" in console. Had no effect on the lighting situation. Objects were still bright unless they were being acted on (picked upped, pushed) in which case they would have correct lighting, not bright, correct for current environment. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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